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By The Brothers Herman
The podcast currently has 16 episodes available.
In 2020 a team of urban explorers set out to explore a chocolate factory. None of them were heard from again. Using advanced forensic techniques we've reconstructed the remains of their footage.
This is a tale of lost explorers, of dark secrets, of the dangers of gluttony and contracts, and of the two people who call themselves Mike Teavee.
Tonight we return again to the urban exploration of the chocolate factory. As our characters tend to their wounds, there are strange things happening around them. The darkness is creeping in and not everything is as it seems. It might all be candy, though.
A few weeks ago on Odder Worlds we had an interview with Game Designer Jay Dragon the creator of Wanderhome, a game which has recently had smash success on kickstarter. For our patreon Here Be Tygers we have done several hours of playtesting of the game. Since Wanderhome is now in it's BackerKit phase we wanted to show you some of the game in action.
Wanderhome is available here: https://www.kickstarter.com/projects/jdragsky/wanderhome
Panel: Jarod Cerf, Pablo, ArcaneLord, Blu
Tonight on Odder Worlds we have an interview with Game Designer Jay Dragon. Jay is the founder of Possum Creek Games and creator of Wanderhome, a game which has recently run away on kickstarter. Tonight we'll be discussing the game, the inspiration behind it, and if we have time, kickstarter success.
At the time of this podcast's release the kickstarter has six days left so if you want to be a part of it, check it out here: https://www.kickstarter.com/projects/jdragsky/wanderhome
Panel: David Herman, Jarod Cerf
Special Guest: Jay Dragon
Tonight we start into our urban exploration of the chocolate factory. Our characters enter the broken down halls to extract the nougat center... I mean rescue someone. Definitely rescue. Not eat. Nothing in here eats people. Well, nothing human. But not everything in here is human. And something wants our heroes to scram.
Guests to be added later. I'm kind of short on time.
The Happiest Apocalypse on Earth is a game about the lovecraftian dark side of Disn- er, I mean the Mouse Park. It's a fun trip to a beloved theme park where the pirates really do come to life and eat the tourists.
Guests to be added later. I'm kind of short on time. They know why.
This is the second part of our Honey Heist Livestream. Things go a little off the rails, just as planned. Enjoy.
This was a part of our livestream in January. Shortly after our interview with Grant Howitt we sat down and played his game, Honey Heist, live for our patrons. This is the first part of that game. We hope you enjoy.
All out of ideas? Need to throw together an adventure on short notice? Tonight on Odder Worlds we are digging into harnessing the power of random unformed ideas in making a coherent story. Yes, it is the time honored tradition of rolling dice to find out what happens. It's not just for combat.
Panel: David Herman, Jarod Cerf
So you are building a fantasy world for your game and one of your players decides to be a cleric, and you realize you never prepared a pantheon. Well we here at Odder Worlds are ready to help you out. Jarod and David break down some of the elements of building deities for a fantasy world.
Panel: David Herman, Jarod Cerf
The podcast currently has 16 episodes available.