Of Lore & Legend

Of Lore & Legend

By Christian InfluenceLeisureGames
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Of Lore & Legend episodes

  • C1E28 Real Elven Rope

    Leaving Fort trinity on their way to Wild Valley, the People's Hand have found themselves caught in a trap. Ropes around all but three of their necks, how will they ever escape? What will happen next and who might they see?

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    2 hr 32 min
  • C1E27 Out of the Meadow and into the Forest

    The People's Hand have returned in high honor to Fort Trinity after rescuing Ghurty and defeating the traitor to Reskelia Lark. With reward in hand the party must now pack their things and begin the journey towards Ghibli's next duel in Wild Valley. 

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    3 hr 19 min
  • C1E26 Hero's Return

    The People's Hand have uncovered the conspiracy within Fort Trinity and cut it off at the hand. Lark has been vanquished along with a killer and his band of mercenaries, and the party now takes a long awaited break from the action to lick old wounds and bandage up new ones. Ghurty is finally under the care of Edovard again and can now relax for a moment. The threat is ever looming but at least one hand has been cut away.

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    3 hr 26 min
  • C1E25 Rescuing the Hostages

    The Peoples hand have been hot on the trail of Ghurty leading them to Larch's home. Inside Vanora's disguise was seen through and was promptly cut down while the rest of the strike force entered through the front windows and door. Luckily Clonus made it in time to bring life back to Vanora but they are deep within the house and a madman with a giant hammer and his cronies are still on the loose.

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    2 hr 53 min
  • C1E24 Aggressive Negotiations

    In the search for Gherty The People's Hand have found themselves with the culprit of the kidnapping in one hand and his hand in another. Now they are at a race for time to make it to Larch's manor before those holding the hostage execute her. Can the party find a way to negotiate the release of Gherty?

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    3 hr 9 min
  • C1E23 A Conversation with Larch

    The People's Hand made it into the manor of The High Commander to have dinner with him and First Lieutenant Larch. Catching a moment alone with the High Commander the party revealed all the known information on Larch just as he returns from the kitchen with the meal. A good eye from Cepheus noticed its poisoned and Edovard was on the table rushing at Larch before anyone could blink. The long awaited confrontation is finally at hand.

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    2 hr 47 min
  • C1 E22 Crying before Dinner

    The People's Hand have returned from their excursion at the Hermit Thrush with Gherty's ring and some interesting information. The party must now use this info and their combined intellect to blow the whistle on the corruption at the heart of Fort Trinity. More frighteningly the rag tag crew must also attend a formal dinner with High Commander Trake and the supposedly corrupt First Lieutenant Ransom Larch.

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    2 hr 53 min
  • C1 E21 The Man in the Crimson Scarf

    Tracking down Gherty, the People's Hand have found themselves in the Hermit Thrush bistro. Six of our heroes may be stuck underground, but the ones truly trapped are the two above. The mysterious man in the crimson scarf looms above with murder on his mind. Can Lumen and Ghibly survive alone, and will the rest of the party be able to rescue Gherty?

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    2 hr 41 min
  • C1E20 The Search for Gherty

    The People's Hand have claimed first and second place in the chariot race and are about to begin the parading through town, but all is not well. Gherty is still held hostage and there is a new face in town that also wants to settle a score with Edovard, Hal. Will Vanora's genius plan lead them to Gherty or will Hal exact his vengeance.

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    1 hr 57 min
  • C1E19 The Fast and the Chariots

    Having completed the beam toss, the time has come for the long awaited chariot race. The People's Hand have entered in Hulac with Edovard and Lumen with Clonus as chariot teams for the upcoming race. The race is not the only event on the party's mind as the hostage Gherty has yet to be found, but Venora has a plan that just might work.

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    3 hr 5 min

About Of Lore & Legend

From the publisher's feed

Of Lore & Legend is the Christian Influence "actual play" D&D (Dungeons & Dragons) podcast. Eight players, one DM and an endless number of fun memories. A group of friends who have been…

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