Off Center

Off Center

By Off Center, a Podcast from the Center For Digital NarrativeTechnology
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Off Center episodes

  • The AI Update XVI: Anthropic Copyright Settlement

    Scott and Jhave are here to talk about a major class-action lawsuit that will reward authors for the fact that their books were used for AI training data... and this is not just any class-action lawsuit: the largest publicly reported settlement in human history.

    References:

    https://www.anthropiccopyrightsettlement.com/

    My Book Was Stolen by an AI Company. Why Does Suing Them Feel Wrong? Thea Lim

    https://thewalrus.ca/suing-ai-company/


    21 min
  • ALGOpod #3: Minna Ruckenstein

    In episode three of ALGOpod, Gabriele de Seta visits Minna Ruckenstein, a Professor in Emerging Technologies in Society at the University of Helsinki's Consumer Society Research Center, for a deep dive into her work on algorithmic folklore.

    References

    Booker, T. (2013), Programmed Sociality: Enclosure, Governance and Critical Theory

    Lönnrot, E. (1835), The Kalevala https://www.gutenberg.org/ebooks/5186

    Ruckenstein, M. (2023), The Feel of Algorithms: Edition 1 

    Ruckenstein, M. et al. (2018-2022), Algorithmic Culture https://blogs.helsinki.fi/algorithmicculture/

    43 min
  • Episode 40: From Cybertext to Video Game Studies with Espen Aarseth

    On this episode Scott talks to Espen Aarseth, Dean of the School of Creative Media at City University of Hong Kong, to trace the origins and evolution of game studies. From his early fascination with text adventures to writing his groundbreaking dissertation Cybertext, Espen reflects on the "human legwork" required to build an entirely new academic field from the ground up.


    References

    Aarseth, E. (1997). Cybertext: Perspectives on Ergodic Literature. https://archive.org/details/cybertextperspec0000aars 

    Crowther, W., & Woods, D. (1976). Adventure (also known as Colossal Cave Adventure). https://rickadams.org/adventure/advent/ 

    Digital Arts and Culture (DAC) Conference Series. (1998). https://elmcip.net/event/digital-arts-and-culture-dac

     Game Studies: The International Journal of Computer Game Research. (2001). https://gamestudies.org/

     Infocom. (1980). Zork. https://archive.org/details/msdos_Zork_I_-_The_Great_Underground_Empire_1980 

    Knausgård, K. O. (2009). My Struggle (Min Kamp). https://www.worldcat.org/title/min-kamp-forste-bok/oclc/464593414 

    Melbourne House. (1982). The Hobbit. https://en.wikipedia.org/wiki/The_Hobbit_(1982_video_game)


    37 min
  • ALGOpod #2: Guro Flinterud

    In episode two of ALGOpod, Gabriele de Seta is joined by Guro Flinterud, a folklorist and cultural studies researcher, about her research on social media and digital platforms as an interface between the police and the public.

    References

    Bakhtin, Mikhail (1986), Speech Genres and Other Late Essays, https://monoskop.org/images/7/7b/Bakhtin_Mikhail_Speech_Genres_and_Other_Late_Essays_1986.pdf

    Cultural Analysis (2023), Journal of Cultural Analysis, https://www.ocf.berkeley.edu/~culturalanalysis/

    Folklore Journal (2024), Folklore, https://www.tandfonline.com/toc/rfol20/134/1

    Guru (2024), Folk in the Age of Algorithms: Theorizing Folklore on Social Media Platforms, https://www.tandfonline.com/doi/full/10.1080/0015587X.2023.2273183

    Knut (2007), The Berlin Zoo Polar Bear, https://www.zoo-berlin.de/en/

    27 min
  • The AI Update XV: An Eye for AI Cinema @ BIFF 2025

    On this episode we talk about our upcoming exhibition "An Eye for AI Cinema" at the Bergen International Film Festival, running October 15th-23rd.

    Is artificial intelligence destroying cinema as we know it? Are we entering the age of the computer-generated DIY film? AI brings tumultuous changes to the established film industry, at the same time as it is creating new opportunities for independent filmmakers, and perhaps even birthing new genres of moving image art. 

    References

    Laurent Basset

    AFFAIR IN MARSEILLE, 2025

    Seif Abdalla

    HANAA, 2025

    Micol Hebron

    Study of animals in motion in the style of Eadweard Muybridge, 2025

     Simon M. Valentine

    One Last Wish, 2024

    REDACTED

    Optimals, 2025

    Sachiko Hayashi, Nina Sobell

    Echoes Unseen, 2024

    Lina Ruth Harder & Colin Robinson

    Wherever I go, you’re always with me, 2025

    Scott Rettberg

    Riverrun (fascistchicfascistquick), 2025

    David Jhave Johnston

    Brain-Knot Altar, 2025

    30 min
  • Episode 39: Tech-assisted Novels with Yudhanjaya Wijeratne

    On this episode, author, data scientist, and journalist Yudhanjaya Wijeratne talks to Jill Walker Rettberg about his relationship with AI in producing his Salvage Crew Trilogy of novels. 

    References

    Yudhanjaya Wijeratne: “The Machine as Provocateur” Keynote at CDN Summer School 2025 -   https://www.youtube.com/watch?v=54ZdWvzk2JE

    StarMap – galaxy generator code on GitHub: https://github.com/yudhanjaya/Starmap 

    Find out more at Yudhanjaya.com 

    Photo by Dirk Skiba Fotografie.

    Iain M. Banks (1987) The Culture Series

    Google Creative Lab (2012) 100,000 Stars https://stars.chromeexperiments.com/ 

    Atticus Poetry (2017) Love Her Wild https://www.atticuspoetry.com/

     Stephen King (1982) The Gunslinger 

    Rupi Kaur (2014) Milk and Honey 

    Garry Kasparov (1998) Advanced Chess (Centaur Chess) https://kasparovchess.com/ 

    Stanisław Lem (1961) Solaris, https://solarislotus.com/ 

    OpenAI (2022) Whisper (Speech Recognition Model) https://github.com/openai/whisper 

    Keynote (Yudhanjaya Wijeratne), https://www.youtube.com/@CenterforDigitalNarrative 

    David Stark (2018) Planet Generator https://watabou.itch.io/planet-generator 

    ConcernedApe (2016) Stardew Valley https://www.stardewvalley.net/ 

    Tynan Sylvester (2013) RimWorld https://rimworldgame.com/ 

    Tynan Sylvester (2013) The Simulation Dream https://tynansylvester.com/2013/06/the-simulation-dream/

    Peter Watts (2006) Blindsight

    36 min
  • The AI Update XIV: AI and Writing

    It’s been a while since the last AI update, and with the field evolving so quickly, Scott and Jhave have plenty to catch up on. In this episode, they explore AI and writing - but who is prompting whom? Can AI serve as “steroids for creativity”? And if so, what are the unintended side effects?

    References

    Abundant Intelligence Project (2024). Indigenous AI and Language Revitalization. https://link.springer.com/article/10.1007/s00146-024-02099-4

    Beckett, Samuel (1951). Molloy 

    Codrescu, Andrei (1970). License to Carry a Gun. 

    Joyce, James (1939) Finnegans Wake.

    Mistral AI (2024). Mistral Large 2: Multilingual Capacity and European Language Models. https://mistral.ai/news/mistral-large

    The Conversation (2024). Fake academic papers are on the rise: why they’re a danger and how to stop them https://theconversation.com/fake-academic-papers-are-on-the-rise-why-theyre-a-danger-and-how-to-stop-them-224650

    Prompt Armor (2024). Before installing an MCP: The security risks of autonomous agents. https://promptarmor.com/blog/

    Suleyman, Mustafa et al. (2025). The Quantum Merlin Hypothesis and GPT-5 Iterative Problem Solving. https://arxiv.org/

    Walker Rettberg, Jill (2023). Narrative Homogenization and Cultural Bias in Large Language Models. https://jilltxt.net/

    38 min
  • Episode 38: e-lit in India with Samya Brata Roy

    This episode features an interview with Samya Brata Roy, now an Assistant Professor of English at Gitam (Deemed-to-be) University Hyderabad, recorded during the 2025 CDN Digital Narrative PhD Summer School. Samya discusses his academic journey and the founding of Electronic Literature India. 

    References

    Coover, Roderick (Ed.), with contributions by Mark Marino. (2019). The Digital Imaginary: Literature and Cinema of the Database. https://www.akademika.no/dokumentar-og-fakta/kunst-og-kultur/digital-imaginary/9781501379406?srsltid=AfmBOophg-ofPaSdQpLvomMOLLfRAeHcsHcBLv6gZn4mgVzgqUfv8rl1

    Electronic Literature Organization. (2006). Electronic Literature Collection, Volume 1. https://collection.eliterature.org/1/

    Ensslin, Astrid; Roy, Samya Brata (2024). Electronic Literatures as Post-Comparative Media. https://epub.uni-regensburg.de/55582/

    Gallix, Andrew. (2008). Is e-literature just one big anti-climax? https://www.theguardian.com/books/booksblog/2008/sep/24/ebooks

    Hayles, N. Katherine. (2008). Electronic Literature: New Horizons for the Literary. https://undpress.nd.edu/9780268030841/electronic-literature/ 

    Menon, Nirmala, and Shanmugapriya T. (2023). First Anthology of Indian Electronic Literature. https://iiti.ac.in/

    Pressman, Jessica. (2020). Bookishness: Loving Books in a Digital Age. https://cup.columbia.edu/book/bookishness/9780231195133

    Rettberg, Scott. (2004). Wherefore Genre? Grand Text Auto. https://grandtextauto.soe.ucsc.edu/2004/08/20/wherefore-genre/

    Rettberg, Scott. (2018). Electronic Literature. 

    Roy, Soumyabrata. (2024). Electronic Literatures and Its Impossibilities in India. 

    Shafiq, Afrah. (2017). Enter Sultana's Reality. https://afrahshafiq.com/enter-sultanas-reality

    45 min
  • ALGOpod #1: Joan Mukogosi

    In the first episode of ALGOpod, Gabriele de Seta is joined by Joan Mukogosi, where they talk about her essay "Strategic Knowledge. Teens use 'algorithmic folklore' to crack TikTok’s black box", which she co-authored with Ireti Akinrinade.

    References

    Akinrinade, Iretiolu, and Joan Mukogosi. (2021) Strategic Knowledge: Teens use "algorithmic folklore" to crack TikTok's black box https://medium.com/datasociety-points/strategic-knowledge-6bbddb3f0259

    Butler, Octavia E. (1987) Dawn  https://www.goodreads.com/book/show/60929.Dawn

    Butler, Octavia E. (1993) Parable of the Sower https://www.goodreads.com/book/show/52397.Parable_of_the_Sower

    Lenhart, Amanda, and Kellie Owens (2021) The Unseen Teen: The Challenges of Building Healthy Tech for Young People, https://datasociety.net/wp-content/uploads/2021/05/The-Unseen-Teen-.pdf

    22 min
  • Episode 37: Algopod, Interviews with David and Benji

    Returning guest Gabriele de Seta joins Scott to talk about Algopod, the new series of podcast episodes that will be released as part of the new season of Off Center. We also hear some interviews that David and Benji, two middle school students who had their work week at the center, did with several people within the center's staff.

    References
    Akinrinade, Ireti & Mukoki, Joanne (2019). Algorithmic Folklore. https://datasociety.net/

    Black Isle Studios (1999). Planescape: Torment. https://en.wikipedia.org/wiki/Planescape:_Torment

    DrinkBox Studios (2013). Guacamelee!. https://guacamelee.com/

    Flinterud, Guro (2023). Folklore of the Algorithm. https://www.tandfonline.com/doi/full/10.1080/0015587X.2023.2233839#abstract

    Jørgensen, Kristine & Mortensen, Torill Elvira (2024). Looking for gamers where they are: Norwegian broadcasting from television to Twitch. https://www.researchgate.net/publication/389959402_Looking_for_gamers_where_they_are_Norwegian_broadcasting_from_television_to_Twitch

    Magnuson, Jordan (2023). Game Poems: Videogame Design as Lyric Practice https://www.jstor.org/content/oa_book_monograph/10.3998/mpub.12758495

    Ruckenstein, Minna (2023). The Feel of Algorithms. https://www.ucpress.edu/book/9780520394551/the-feel-of-algorithms


    36 min

About Off Center

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Off Center is a podcast series from the Center for Digital Narrative, a Norwegian Center of Research Excellence at the University of Bergen, Norway. In each episode, host Scott Rettberg and a guest…