
Sign up to save your podcasts
Or


Scott and Jhave are here to talk about a major class-action lawsuit that will reward authors for the fact that their books were used for AI training data... and this is not just any class-action lawsuit: the largest publicly reported settlement in human history.
References:
https://www.anthropiccopyrightsettlement.com/
My Book Was Stolen by an AI Company. Why Does Suing Them Feel Wrong? Thea Lim
https://thewalrus.ca/suing-ai-company/
In episode three of ALGOpod, Gabriele de Seta visits Minna Ruckenstein, a Professor in Emerging Technologies in Society at the University of Helsinki's Consumer Society Research Center, for a deep dive into her work on algorithmic folklore.
References
Booker, T. (2013), Programmed Sociality: Enclosure, Governance and Critical Theory
Lönnrot, E. (1835), The Kalevala https://www.gutenberg.org/ebooks/5186
Ruckenstein, M. (2023), The Feel of Algorithms: Edition 1
Ruckenstein, M. et al. (2018-2022), Algorithmic Culture https://blogs.helsinki.fi/algorithmicculture/
On this episode Scott talks to Espen Aarseth, Dean of the School of Creative Media at City University of Hong Kong, to trace the origins and evolution of game studies. From his early fascination with text adventures to writing his groundbreaking dissertation Cybertext, Espen reflects on the "human legwork" required to build an entirely new academic field from the ground up.
References
Aarseth, E. (1997). Cybertext: Perspectives on Ergodic Literature. https://archive.org/details/cybertextperspec0000aars
Crowther, W., & Woods, D. (1976). Adventure (also known as Colossal Cave Adventure). https://rickadams.org/adventure/advent/
Digital Arts and Culture (DAC) Conference Series. (1998). https://elmcip.net/event/digital-arts-and-culture-dac
Game Studies: The International Journal of Computer Game Research. (2001). https://gamestudies.org/
Infocom. (1980). Zork. https://archive.org/details/msdos_Zork_I_-_The_Great_Underground_Empire_1980
Knausgård, K. O. (2009). My Struggle (Min Kamp). https://www.worldcat.org/title/min-kamp-forste-bok/oclc/464593414
Melbourne House. (1982). The Hobbit. https://en.wikipedia.org/wiki/The_Hobbit_(1982_video_game)
In episode two of ALGOpod, Gabriele de Seta is joined by Guro Flinterud, a folklorist and cultural studies researcher, about her research on social media and digital platforms as an interface between the police and the public.
References
Bakhtin, Mikhail (1986), Speech Genres and Other Late Essays, https://monoskop.org/images/7/7b/Bakhtin_Mikhail_Speech_Genres_and_Other_Late_Essays_1986.pdf
Cultural Analysis (2023), Journal of Cultural Analysis, https://www.ocf.berkeley.edu/~culturalanalysis/
Folklore Journal (2024), Folklore, https://www.tandfonline.com/toc/rfol20/134/1
Guru (2024), Folk in the Age of Algorithms: Theorizing Folklore on Social Media Platforms, https://www.tandfonline.com/doi/full/10.1080/0015587X.2023.2273183
Knut (2007), The Berlin Zoo Polar Bear, https://www.zoo-berlin.de/en/
On this episode we talk about our upcoming exhibition "An Eye for AI Cinema" at the Bergen International Film Festival, running October 15th-23rd.
Is artificial intelligence destroying cinema as we know it? Are we entering the age of the computer-generated DIY film? AI brings tumultuous changes to the established film industry, at the same time as it is creating new opportunities for independent filmmakers, and perhaps even birthing new genres of moving image art.
References
Laurent Basset
AFFAIR IN MARSEILLE, 2025
Seif Abdalla
HANAA, 2025
Micol Hebron
Study of animals in motion in the style of Eadweard Muybridge, 2025
Simon M. Valentine
One Last Wish, 2024
REDACTED
Optimals, 2025
Sachiko Hayashi, Nina Sobell
Echoes Unseen, 2024
Lina Ruth Harder & Colin Robinson
Wherever I go, you’re always with me, 2025
Scott Rettberg
Riverrun (fascistchicfascistquick), 2025
David Jhave Johnston
Brain-Knot Altar, 2025
On this episode, author, data scientist, and journalist Yudhanjaya Wijeratne talks to Jill Walker Rettberg about his relationship with AI in producing his Salvage Crew Trilogy of novels.
References
Yudhanjaya Wijeratne: “The Machine as Provocateur” Keynote at CDN Summer School 2025 - https://www.youtube.com/watch?v=54ZdWvzk2JE
StarMap – galaxy generator code on GitHub: https://github.com/yudhanjaya/Starmap
Find out more at Yudhanjaya.com
Photo by Dirk Skiba Fotografie.
Iain M. Banks (1987) The Culture Series
Google Creative Lab (2012) 100,000 Stars https://stars.chromeexperiments.com/
Atticus Poetry (2017) Love Her Wild https://www.atticuspoetry.com/
Stephen King (1982) The Gunslinger
Rupi Kaur (2014) Milk and Honey
Garry Kasparov (1998) Advanced Chess (Centaur Chess) https://kasparovchess.com/
Stanisław Lem (1961) Solaris, https://solarislotus.com/
OpenAI (2022) Whisper (Speech Recognition Model) https://github.com/openai/whisper
Keynote (Yudhanjaya Wijeratne), https://www.youtube.com/@CenterforDigitalNarrative
David Stark (2018) Planet Generator https://watabou.itch.io/planet-generator
ConcernedApe (2016) Stardew Valley https://www.stardewvalley.net/
Tynan Sylvester (2013) RimWorld https://rimworldgame.com/
Tynan Sylvester (2013) The Simulation Dream https://tynansylvester.com/2013/06/the-simulation-dream/
Peter Watts (2006) Blindsight
It’s been a while since the last AI update, and with the field evolving so quickly, Scott and Jhave have plenty to catch up on. In this episode, they explore AI and writing - but who is prompting whom? Can AI serve as “steroids for creativity”? And if so, what are the unintended side effects?
References
Abundant Intelligence Project (2024). Indigenous AI and Language Revitalization. https://link.springer.com/article/10.1007/s00146-024-02099-4
Beckett, Samuel (1951). Molloy
Codrescu, Andrei (1970). License to Carry a Gun.
Joyce, James (1939) Finnegans Wake.
Mistral AI (2024). Mistral Large 2: Multilingual Capacity and European Language Models. https://mistral.ai/news/mistral-large
The Conversation (2024). Fake academic papers are on the rise: why they’re a danger and how to stop them https://theconversation.com/fake-academic-papers-are-on-the-rise-why-theyre-a-danger-and-how-to-stop-them-224650
Prompt Armor (2024). Before installing an MCP: The security risks of autonomous agents. https://promptarmor.com/blog/
Suleyman, Mustafa et al. (2025). The Quantum Merlin Hypothesis and GPT-5 Iterative Problem Solving. https://arxiv.org/
Walker Rettberg, Jill (2023). Narrative Homogenization and Cultural Bias in Large Language Models. https://jilltxt.net/
This episode features an interview with Samya Brata Roy, now an Assistant Professor of English at Gitam (Deemed-to-be) University Hyderabad, recorded during the 2025 CDN Digital Narrative PhD Summer School. Samya discusses his academic journey and the founding of Electronic Literature India.
References
Coover, Roderick (Ed.), with contributions by Mark Marino. (2019). The Digital Imaginary: Literature and Cinema of the Database. https://www.akademika.no/dokumentar-og-fakta/kunst-og-kultur/digital-imaginary/9781501379406?srsltid=AfmBOophg-ofPaSdQpLvomMOLLfRAeHcsHcBLv6gZn4mgVzgqUfv8rl1
Electronic Literature Organization. (2006). Electronic Literature Collection, Volume 1. https://collection.eliterature.org/1/
Ensslin, Astrid; Roy, Samya Brata (2024). Electronic Literatures as Post-Comparative Media. https://epub.uni-regensburg.de/55582/
Gallix, Andrew. (2008). Is e-literature just one big anti-climax? https://www.theguardian.com/books/booksblog/2008/sep/24/ebooks
Hayles, N. Katherine. (2008). Electronic Literature: New Horizons for the Literary. https://undpress.nd.edu/9780268030841/electronic-literature/
Menon, Nirmala, and Shanmugapriya T. (2023). First Anthology of Indian Electronic Literature. https://iiti.ac.in/
Pressman, Jessica. (2020). Bookishness: Loving Books in a Digital Age. https://cup.columbia.edu/book/bookishness/9780231195133
Rettberg, Scott. (2004). Wherefore Genre? Grand Text Auto. https://grandtextauto.soe.ucsc.edu/2004/08/20/wherefore-genre/
Rettberg, Scott. (2018). Electronic Literature.
Roy, Soumyabrata. (2024). Electronic Literatures and Its Impossibilities in India.
Shafiq, Afrah. (2017). Enter Sultana's Reality. https://afrahshafiq.com/enter-sultanas-reality
In the first episode of ALGOpod, Gabriele de Seta is joined by Joan Mukogosi, where they talk about her essay "Strategic Knowledge. Teens use 'algorithmic folklore' to crack TikTok’s black box", which she co-authored with Ireti Akinrinade.
References
Akinrinade, Iretiolu, and Joan Mukogosi. (2021) Strategic Knowledge: Teens use "algorithmic folklore" to crack TikTok's black box https://medium.com/datasociety-points/strategic-knowledge-6bbddb3f0259
Butler, Octavia E. (1987) Dawn https://www.goodreads.com/book/show/60929.Dawn
Butler, Octavia E. (1993) Parable of the Sower https://www.goodreads.com/book/show/52397.Parable_of_the_Sower
Lenhart, Amanda, and Kellie Owens (2021) The Unseen Teen: The Challenges of Building Healthy Tech for Young People, https://datasociety.net/wp-content/uploads/2021/05/The-Unseen-Teen-.pdf
Returning guest Gabriele de Seta joins Scott to talk about Algopod, the new series of podcast episodes that will be released as part of the new season of Off Center. We also hear some interviews that David and Benji, two middle school students who had their work week at the center, did with several people within the center's staff.
References
Akinrinade, Ireti & Mukoki, Joanne (2019). Algorithmic Folklore. https://datasociety.net/
Black Isle Studios (1999). Planescape: Torment. https://en.wikipedia.org/wiki/Planescape:_Torment
DrinkBox Studios (2013). Guacamelee!. https://guacamelee.com/
Flinterud, Guro (2023). Folklore of the Algorithm. https://www.tandfonline.com/doi/full/10.1080/0015587X.2023.2233839#abstract
Jørgensen, Kristine & Mortensen, Torill Elvira (2024). Looking for gamers where they are: Norwegian broadcasting from television to Twitch. https://www.researchgate.net/publication/389959402_Looking_for_gamers_where_they_are_Norwegian_broadcasting_from_television_to_Twitch
Magnuson, Jordan (2023). Game Poems: Videogame Design as Lyric Practice https://www.jstor.org/content/oa_book_monograph/10.3998/mpub.12758495
Ruckenstein, Minna (2023). The Feel of Algorithms. https://www.ucpress.edu/book/9780520394551/the-feel-of-algorithms
From the publisher's feed