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Itch.io is cracking down on AI-generated “slop,” while a wave of new releases is reportedly slowing Steam’s game reviews. We discuss what platforms can do without shutting out creative indie developers—and why GOG’s idea of bringing back physical PC games has us intrigued.
Plus: could AI help bring GTA 6 to PC sooner? We also talk about game soundtracks losing their distinctiveness, Google restricting Search in schools that block its AI tools, AMD’s data-center pivot, decentralized computing, and a surprising fossil discovery.
What should gaming platforms do about AI-made games—and would you buy a physical PC game release? Join the conversation in the comments.
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Theme song composed by Gardiner Bryant
Happy Halloween! This week on Off the Console, we cover the scariest gaming and tech news around. A Switch 2 emulator has landed, Valve has a plan for AI clone extortion, and Mass Effect’s future looks grim. We also remember Patrick Stewart and ask whether the AI bubble is finally popping.
In this episode:
Note: this episode contains strong language and some spicy opinions.
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Theme song composed by Gardiner Bryant
This week on Off the Console, James, Hi-Tech Lo-Life, and Gardiner dig into a rough week for gaming. Next-gen console prices are rumored to land between $1,000 and $1,800, and Sony is killing off Blu-ray players. The Switch 2 has been jailbroken, and EA has shut down BioWare.
We also cover:
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Theme song composed by Gardiner Bryant
Valve’s newest hardware rollout is turning into a nightmare, and the fallout reaches far beyond the Steam Frame. If you’ve been waiting on the next wave of PC gaming gear, this episode breaks down why prices, shortages, and missing software support are making everything feel more expensive, more fragile, and a lot less fun.
High Tech Lo-Life is joined by regular co-hosts James and Gardiner for a wide-ranging conversation that starts with the Steam Frame reservation mess and spirals into the bigger story behind today’s gaming hardware slowdown. Gardiner shares his local TV appearance, newly launched puzzle game, and experiments with MeshTastic and LoRa radios, while James explains why Control deserves more love and why he thinks the future of gaming is being squeezed by rising costs.
They also discuss PS5 porting and emulation, Steam Hardware Survey trends, open-source alternatives to Adobe software, AI tools, platform lock-in, and the growing costs of gaming hardware.
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Theme song composed by Gardiner Bryant
In this episode of Off the Console, hosts Gardiner and HiTech discuss the latest in tech and gaming news, including the new Epic Games launcher, Fortnite’s upcoming release on Linux, and the implications for gaming on Linux systems. They also share personal updates and experiences with VR gaming and indie game development. In this conversation, the speakers delve into various aspects of gaming, including nostalgia for older operating systems, the future of Linux gaming, the impact of AI on game development, and the end of life for the Valve Index. They discuss the challenges of wireless VR solutions, the rise of eye tracking technology, and the anticipation surrounding GTA VI’s release. The conversation also touches on the high costs of gaming consoles and graphics cards, reflecting on the current market dynamics and trends. In this episode, the hosts discuss the current state of graphics cards, particularly the pricing and availability of high-end models. They delve into the implications of AI in gaming, including concerns about game demos being reverse-engineered. The conversation shifts to the Entertainment Software Association’s stance on emulation and the controversy surrounding ‘super fakes’ in the gaming industry. Finally, they compare the performance of DLSS and FSR technologies, concluding with some light-hearted recommendations for games.
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Theme song composed by Gardiner Bryant
Episode 100 of Off the Console celebrates two years of gaming talk with Gardiner, Hi-Tech Lo-Life, and James. The hosts look back at memorable moments from the show, then dive into Steam sales, Valve’s new hardware, PS5 emulation, AI mishaps, and the future of gaming.
Hear James’ impressions of Control and Dead Space, get Steam sale picks, and join the debate over the Steam Frame, Steam Deck 2, and whether Valve should subsidize its hardware. The crew also revisits classic show moments - from the Cinnabon debate to the legendary bidet review - and shares an update on Gardiner’s game, Uppercase.
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Theme song composed by Gardiner Bryant
Valve has billions, a $1,400 VR headset, and still cannot make Half-Life: Alyx work properly on the Steam Frame. James | Th3brink shares firsthand impressions of Valve’s newest headset, while Gardiner and Hi-Tech Lo-Life ask the uncomfortable question: is this the future of VR, or an overpriced beta test?
The Steam Frame delivers impressive wireless streaming, customizable hardware, strong controller battery life, and a glimpse of what ARM-based gaming could become. But its short standalone battery life, grayscale passthrough, expensive accessories, software gaps, light leakage, and missing Half-Life: Alyx support make the launch difficult to defend.
The episode also covers Xbox studio restructuring, intrusive gaming patents, Sony’s tap-to-pay controller concept, community-built PC ports, game preservation, a Steam Workshop malware incident, the latest Resident Evil movie, and a mysterious radio signal from a distant exoplanet.
Find links to all the stories in this episode here: https://www.patreon.com/OffTheConsole/posts/170675862
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Theme song composed by Gardiner Bryant
The Steam Frame may be Valve’s most ambitious device yet, but is it already behind the curve? SadlyItsBradley joins High-Tech Lo-Life, James, and Gardiner to unpack Valve’s $1,099 VR headset, its open Linux foundation, missing accessories, questionable pricing, and the community-driven future that could make it far more than a gaming device.
SadlyItsBradley, a longtime VR reporter and Valve hardware insider, explains why Steam Frame’s Snapdragon chip is weaker in some ways than the Quest 3’s XR-focused silicon, yet potentially more important for the future of SteamOS on ARM. He also reveals what Valve originally planned the headset to cost, why color passthrough may finally become useful instead of gimmicky, and what could arrive through the headset’s PCIe accessory port.
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Theme song composed by Gardiner Bryant
In this episode of Off the Console, the hosts and guest The Phawx discuss what they’ve been playing and building, including The Blood of Dawnwalker’s directional parry combat, Gardiner’s new daily word puzzle game Uppercase, a DIY “Steam Machine killer,” Slay the Spire 2, and finishing Quantum Break.
The panel then covers major news: a 12TB Valve leak containing pre-2013 Steam data and Half-Life/Valve project remnants, debates on storage bloat and game industry short-termism, and Tokyo Game Show anticipation.
They also touch on Switch emulator Suyu adding recompilation features before going dark, AI-assisted decompilation for preservation, Xbox disc-to-digital support changes (Ubisoft opting in), Steam age verification in Australia via credit cards, Sega noting rising engagement from non-players, a new Nova Games Foundation by Geoff Keighley and Mark Cerny, and Bottles enabling Microsoft 365 on Linux.
Find links to all the stories in this episode here: https://www.patreon.com/OffTheConsole/posts/episode-97-bonus-169397292
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Theme song composed by Gardiner Bryant
Join Hi-Tech Lo-Life, Gardiner Bryant, and James (Games Revealed) as we recap the week, including Gardiner migrating his Ghost site to object storage/CDN for faster image loading and cheaper media storage, and James replaying Quantum Break while working on “Load Kit” system to simplify game fixes like Dead Space 2 patches.
We discuss SteamDB’s features and react to Nexus Mods acquiring SteamDB, raising concerns about ads and anti-competitive policies. The episode covers skyrocketing GPU prices (notably the 5090 and 5060 Ti), path tracing mods, DLSS 5 performance/visual debates and meme examples, Sony’s argument that “no reasonable consumer” is misled about digital game ownership, new Xbox Game Pass cloud gaming hour limits, Tim Sweeney’s warning of a major game industry crash, and a $1,000 Photon Matrix laser mosquito turret.
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#podcast #gamingnews
Theme song composed by Gardiner Bryant
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