### Eran Arbel's email (2:10)
> Dear Dwarves Under the Mountain,
> I thought this could be an interesting topic for an episode: Who is an adventurer?
> RPG narratives, especially D&D and other popular fantasy escapades, follow a troupe of adventurers as they go about... adventuring. They usually detail what the characters did before they decided to embark on a life of "adventure" and what lead to the change in their lifestyle. Sometimes these narratives even reflect other people's attitude towards adventurers, but this is usually left in the background.
> Mostly, adventurers are considered a special lot, a unique breed, and, usually, there will be only one, maybe two active groups in the story as these are our heroes -- and, maybe, their antagonists. So, if adventurers are so special, what drives them? What makes people avoid them? Why most people aren't? Why do adventurers retire? What are the assumptions inherent in an adventuring life? What is an adventurer after they capped their abilities and saved the world?
### Orcs killed my family (4:25)
[Three Suggestions for Motivations for a Character Whose Parents Were Killed by Orcs](https://www.dmsguild.com/product/198330/Three-Suggestions-for-Motivations-for-a-Character-Whose-Parents-Were-Killed-by-Orcs?affiliate_id=29668)
### An adventurer’s role in society (4:55)
In this setting, adventurers are treated as...
Why does one become an adventurer?
Import a social construct from the real world. For example, adventuring parties are treated like startup companies.
### Why is there a need for adventurers? 13:30
[Torchbearer](https://www.drivethrurpg.com/product/116482/Torchbearer?affiliate_id=29668)
[Earthdawn](https://www.drivethrurpg.com/product/64050/Earthdawn-Third-Edition-Players-Guide?affiliate_id=29668)
[Shadowrun](https://www.drivethrurpg.com/product/115985/Shadowrun-Fifth-Edition-Core-Rulebook-Master-Index-Edition?affiliate_id=29668)
[City of Mist](https://www.drivethrurpg.com/product/241823/City-of-Mist-RPG-Core-Book?affiliate_id=29668) (full disclosure, Eran is the editor)
[DCC RPG](https://www.drivethrurpg.com/product/101050/Dungeon-Crawl-Classics-RPG?affiliate_id=29668)
[Mistborn](https://www.drivethrurpg.com/product/97476/Mistborn-Adventure-Game-Digital-Edition?affiliate_id=29668), [Edge of the Empire](https://www.fantasyflightgames.com/en/products/star-wars-edge-of-the-empire/), most [Savage Worlds](https://www.peginc.com/product-category/savage-worlds/) settings
### A detailed example: Agents of Syn (30:00)
Crystal Heart as an example of how I solved this question with setting assumption.
* Adventurers are considered a special lot - Yes, they’re Agents.
* If adventurers are so special, what drives them? - Motivations.
* Why most people aren't? - Removing your heart out is crazy; getting through recruitment is difficult.
* Why do adventurers retire? - They do not.
* What are the assumptions inherent in an adventuring life? - The Agent’s Code. Turning implicit to explicit
* What is an adventurer after they capped their abilities and saved the world? - The series ends.
### Summary (38:10)
### Taking the load off (40:20)
Uri - I love FATE, I can play with the characters as easily as I play with the players.
Eran - Brought some Earthdawn books from Israel, gonna read them and [Demonplague](https://www.drivethrurpg.com/product/254718/The-Demonplague?affiliate_id=29668), and [Book of Ages](https://site.pelgranepress.com/index.php/the-book-of-ages/). [Microscope](https://www.drivethrurpg.com/product/91183/Microscope?affiliate_id=29668)
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