
Sign up to save your podcasts
Or


Dominique talks about her characters and their companions: Adra, Gruff, Juli and her frog
Gerda dives into her characters: Cato and Catherine
Melanie dives into her characters: Jurgen and Ilsa
As the adventures are concluded, the story has more to tell!
Our players continue their journey and reach a final destination.
As our players join their newfound ally, they come to learn of a place called Hunsow.
In the calm after the fight, our players find the unexpected when they confront the sole survivor.
After stalking their enemies, our players finally get the chance to confront them.
Our players find themselves as three tribemates who set out on a mission to find and challenge the giants who ravaged their community.
From the publisher's feed
It is 1648. Much is happening in the Republic of Seven United Netherlands, as Spain has finally recognised its sovereignty. Yet throughout the province of Drenthe stand the silent sentinels of an ancient past: the Dolmen. These megalithic landmarks have endured as the world around them shifted and changed; a tangible mystery of humanity's earliest chapters.
While most believe the Dolmen are remnants of the Flood or the work of the devil, one priest by the name of Johan Picardt has a theory of his own. A theory he would have confirmed, and he knows just the way to do that: with the aid of three witches.
Join us as we explore the stories of these three women accused of witchcraft, who are given the chance to prove their innocence by assisting Picardt on his quest to learn the origin of the Dolmen. As they do so, they connect with a past self they had no idea about.