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This month on Open Apple, we close out the year with our traditional Year-End Roundtable discussion. We’re joined by Eric ‘Sheppy’ Shepherd, Sarah W., and Carrington Vanston. We talk about alternate universes, our collective love of the IIgs, and Quinn takes cheap shots at Carrington. It’s the holidays, so Commodore users are given a respite. Well, a bit of a respite, anyway. Meanwhile, Sheppy solicits hatemail, Carrington calls shenanigans, and Sarah keeps everyone honest. Count the euphemisms! So many euphemisms!
As usual, we have lots of news to talk about as well. It’s been an amazing year for the Apple II, and we have new games, new hardware, and new video histories to share. I/O Silver is here, John Romero is there, and JSMESS is everywhere.
More information on everything discussed in the show after the jump.
This month on Open Apple we present an early holiday gift, in the form of an epic three hour episode. We sit down for a great conversation with Apple II legend Randy Brandt, perhaps best known for his work at Beagle Bros. We go deep on Beagle Bros, exploring the making of their quirky, innovative software and the wacky characters that produced it. Never one to rest on his laurels, Randy is now helping to produce a modern reboot of Beagle Bros’ only major game release, I/O Silver. The game will be released very soon as of when you’re reading this, and it runs on all major mobile platforms. Look for it in an Apple App Store or Google Play Store near you.
If that’s not enough, we have a huge pile of news to talk about this month, joined together by the most epic series of segues ever to grace the history of podcasting. We talk Transwarps, we talk Woz, we talk Neuromancer, we talk Wizardry, we talk to our listeners, and we talk smack. That’s just how we roll here on Open Apple. We also spend a lot of time pretending to know anything about Apple II mice.
In addition, we have the unfortunate duty to recognize the passing of some Apple II luminaries- Bob Bishop and Mike Pfaiffer. The Apple II community is great because of a lifetime of hard work by many talented people. Join us as we remember the contributions of two of those people.
Don’t worry, there’s much Apple II stuff to be thankful for in this month of American Thanksgiving. So put down the turkey leg and get caught up on ye olde stripey Apple. The biggest episode of Open Apple ever!
More information on everything mentioned in the show can be found after the jump.
Links for Episode 41
A final note on GEOS – we really really tried to provide a download link for GEOS in this episode. It was released as freeware in 2003, and is thus completely legal to download and run on your Apple II. Unfortunately, all download links online point to Breadbox, the current owner of the IP. Breadbox has scrubbed their site of any mention of Apple GEOS, however, and we’ve been unable to locate the images on asimov or anywhere else. We’ll provide links in a future show if we can find them.
Now for something completely different. We have a bit of a gap between shows here on Open Apple, due to the timing of some interviews we have lined up. Rather than keep you waiting, we thought we’d try something wacky.
In this “episode” of Open Apple, Quinn and Mike sit down together and watch The Goldbergs. This is a sitcom airing on ABC that is garnering some critical acclaim. In particular, we watched episode 4 in season 2, entitled “Shall We Play a Game?”. This episode features an Apple II+ prominently throughout the show, including terrific shots of games and applications you will definitely recognize. The producers did their homework, and showed the platform genuine love and respect. It’s a very prominent feature of this episode, so we thought it might be fun to talk about it.
The format of this episode is rather like a DVD commentary track. However, we can’t legally include any audio or video of the show in the podcast, so you’ll need to set that up yourself. Queue up the episode of the show on your DVR, Hulu, or whatever other method you care to use, and listen to the podcast while you watch. We’ll tell you when to start playback of the show. We watched a version of the show with no commercials, so be sure and pause the podcast during breaks if you need to. We start watching at the opening line, “Growing up, my mom was many things…”. Fair warning- the podcast by itself will not make much sense if you aren’t watching along with us!
For best results, we recommend a commercial-free version of the episode. See the show notes after the jump for some options.
We have no idea if this experiment is going to work for anyone, but we like to push the cutting edge of 30yo platforms here on Open Apple. Let us know what you think of this half-show. We probably won’t do it again, unless another TV show happens to spend half its screen time on an Apple II, but you never know. Stay tuned for the “real” November episode of Open Apple coming soon!
More information on The Goldbergs after the jump.
Links for Episode 40.5
This month on Open Apple, we talk to Chris Torrence, the new Roger Wagner Volunteer Archivist on behalf of Softalk magazine. Chris is a lifelong Apple II fan, and has recently undertaken the valuable effort of producing a book containing all of Roger Wagner’s Assembly Lines columns. This will include all of the articles included in Roger’s original book (Assembly Lines: The Book) as well as columns never before available in book form. He’s not just republishing the articles, he’s annotating, footnoting, and expanding on them as needed. It’s a terrific service for the community. We’ll dig into that, as well as Chris’ start in computing, and how he got to where he is today. We manage to get through an entire show without taking a cheap shot at Commodore, so you won’t want to miss this. Wait- no we don’t.
We also mark the passing of Lode Runner creator Douglas E. Smith, we talk about printers for some reason, and we talk about more eBay auctions on this show that doesn’t talk about eBay auctions. You won’t want to miss this month’s Weird Gaming, where we run the gamut from incredible educational games that didn’t get their due, to horrifying shareware games that can’t be forgotten quickly enough. We talk AppleSoft source code in Tech, and lots more. So drop your machine two inches, and let’s go!
More information on everything mentioned in the show can be found after the jump.
Links for Episode 40
This month on Open Apple, we talk to Gary Little, prolific author of many technical reference books about various models in the Apple ][ line. In addition to writing great books that go deep on the hardware, Gary also wrote lots of great software, including such gems as AmDOS, and the popular Point To Point modem communication software.
We also catch up on all the news (there’s lots!) and take some cheap shots at other podcasters along the way. Join us as we talk about open source hardware, GS ports of great arcade games, the joy of redialing, and DClocks. So many DClocks!
More information on everything mentioned in the show can be found after the jump.
Links for Episode 39
Correction: In the show, we mention Sean Fahey’s DClock. Quinn misspoke on this- the DClock in question is owned by James Littlejohn. Quinn regrets the error, and Mike is already interviewing new co-hosts.
This month on Open Apple, we go deep on Lawless Legends with most of the team building it. We’ve managed to corner Seth Sternberger (of 8-bit Weapon fame), Martin Haye, and Brendan Robert (Dave Schmenk, we’re coming for you…) to grill them on this amazing effort. We also wish a fond farewell to co-host Ken Gagne, and welcome our new co-host Quinn Dunki. Listeners can look forward to more angry sarcasm and less professionalism here on Open Apple. Of course, we also ramble some more about KansasFest 2014. Because KansasFest.
Lawless Legends is a new wild west RPG game being built cross-platform for classic 8-bit computers, and possibly a few modern machines as well. Among its many outstanding features are a 2.5D free-roaming raycast engine, mipmapping, sprites, a high-level scripting language, and full modern pipeline for creating art and design elements. We gather up as many of the team as we can muster and pick their brains about how the game is coming along. We go deep into the process of building it, and take some cheap shots at Commodore along the way. It’s okay though, by the time their machines finish loading, this will all be ancient history.
More information on everything mentioned in the show can be found after the jump.
Links for Episode 38
This month on Open Apple, Mike chats with Quinn Dunki about her early programming experiences, and she gives us a brief overview of the development of her 6502-based homebrew computer, Veronica. Other topics this month: Apple IIc clones, KansasFest, Ultima VI on the IIGS, Quinn’s cease and desist from Origin Systems, Halt and Catch Fire, The Goldbergs and more.
The post Open Apple #37 (July 2014): Quinn Dunki, Veronica, Halt and Catch Fire, KansasFest 2014 first appeared on Open Apple.This month on Open Apple, Mike and Ken chat with Evan Koblentz, producer of Vintage Computer Festival East. VCF East 9.1 is happening this spring, and Evan has an inside look at the event’s founding, growth, and lineup. Margot Comstock has been announced as the keynote speaker of KansasFest 2014, prompting us to reflect on the history of Softalk magazine. The Apple2pi card is now shipping, and it reminds us of other small devices that left a big impression, like the Replica-1 and even the Apple Newton PDA — which still has an active user group! Finally, Steve Jobs is appearing in all kinds of icons, from e-waste portraits to unlickable postage stamps. When will Woz get the recognition he deserves?
Click past the jump for links mentioned in this episode.
Introduction (0:00 – 10:10)
User Login (10:11 – 37:42)
II News (37:43 – 1:25:44)
This month on Open Apple, Mike and Ken chat with Sean Fahey, proprietor of A2Central.com and KansasFest committee member. Sean and James Littlejohn distribute a plethora of Apple II hardware and software every year to KansasFest attendees, and next year’s haul will be bigger than ever — we have the details why. Glenn Jones is working on a new Uthernet card, and we can’t wait to see what new software it makes possible. The Mac turned thirty years old last month, and we reminisce about the first time we added a non-Apple II Apple to our inventory. Madden NFL, the football game that got its start on the Apple II, is the subject of both preservation and litigation — but we’d rather be playing Silvern Castle.
Click past the jump for links mentioned in this episode.
Introduction (0:00 – 10:03)
User Login (10:4 – 31:01)
II News (31:02 – 1:28:43)
At the dawn of 2014, Open Apple engages in its annual tradition of reflecting on all that has transpired in the Apple II community in the past year. Ken Gagne moderates a panel of Mike Maginnis, Andy Molloy, Ivan Drucker, and David Schmenk to look at topics in news, emulation, hardware, software, conventions, and publications. Popular themes include the Raspberry Pi, the S-Prize, social media, JSMESS, the Jobs film, and KansasFest 2013.
Click past the jump for links mentioned in this episode.
News (0:00 – 17:49)
Emulation (17:50 – 25:09)
Hardware (25:10 – 36:24)
Software (36:25 – 50:55)
Conventions (50:56 – 1:00:46)
Books (1:00:47 – 1:06:46)
In Memory (1:06:47 – 1:07:39)
Predictions (1:07:40 – 1:17:24)
Participants’ Picks (1:17:25 – 1:23:37)
Parting Shots (1:23:38 – 1:26:28)
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