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By openindie
The podcast currently has 67 episodes available.
In this episode of openindie, we sit down with newobject, the indie developer behind the upcoming roguelike game Ballionaire.
After spending two decades in the corporate world and experiencing the 2023 tech layoffs, newobject returned to his lifelong passion for game development. He shares his journey from corporate life to indie dev, the creative process behind Ballionaire, and the challenges of balancing work, family, and crunch mode.
We dive deep into the unique mechanics of Ballionaire — a game inspired by Pachinko and Luck Be A Landlord — where players build chaotic synergies on a static board. newobject also opens up about his favorite features, the joys of watching players discover unexpected synergies, and his advice for aspiring indie developers:
"Make weirder, shorter games and let's experiment more."
Whether you're an aspiring developer or a fan of indie games, this episode is packed with insights, personal stories, and practical advice.
Tune in to learn more about Ballionaire and why it’s set to be a standout in the indie gaming world!
As always, have fun listening!
If you enjoy what we do, tell your friends (and enemies) about us.
In episode 32, we dive into the world of chess and Autobattlers with our guest, PlistA, a talented developer from the Netherlands.
He is currently working on AFK Chess (check it out in here), an innovative game that seamlessly blends the strategic depth of chess with the laid-back mechanics of Autobattlers, all wrapped in a beautiful art style.
AFK Chess offers a unique experience that you can enjoy for free on Steam and in your browser. Join us as we explore PlistA's journey, the challenges of solo development, and the inspiration behind this captivating game.
In our talk we mention a Indie Developer Meetup in Amsterdam - you can find more infos here:
Amsterdam Indie Developer Meetup
As always, have fun listening!
If you enjoy what we do, tell your friends (and enemies) about us.
One topic we never expected to explore on openindie? The unlikely game dev origins of solo creator Leo, who used PowerPoint to craft point-and-click adventures way back in kindergarten!
Today, that precocious creative spark has culminated in RollScape - Leo's dice-rolling adventure hitting Steam on May 22nd, just a week away from this recording.
We're thrilled to sit down with Leo and unravel the inspiration behind this addictive indie gem. He'll share his motivation for RollScape's unique premise, his journey as a solodev before this debut release, and his ambitious plans for evolving the dice adventure concept.
From PowerPoint tinkering to bringing RollScape's innovative dice gameplay to life, it's a path few could foresee. Tune in as we go behind-the-scenes with Leo on this rollicking ride through the challenges and rewards of indie game development in Belgium.
As always, have fun listening!
If you want to find more info about RollScape and our previous guests, visit us at www.openindie.eu and tell your friends (and enemies!) about our little indie podcast to help us grow.
In episode 30, we explore the development journey of Thronefall, a captivating kingdom builder/tower defense game seamlessly blending key elements from classics like Kingdom, tower defense titles, and real-time strategy games.
Thronefall has taken Steam by storm since its early access launch in August 2023, garnering over 8,000 overwhelmingly positive reviews for its innovative hybrid genre approach.
We sit down with Paul, indie dev and co-founder of Berlin-based Grizzly Games. We chart Thronefall's evolution from an overscoped fantasy card game to the tight, tactical experience winning acclaim today. Paul gives insights into Thronefall's design, his accidental origins in indie gaming, and the ups and downs of game dev life in Germany.
Your host Iv engages Paul in a fascinating discussion unraveling the story behind this breakout indie hit. Learn about the creative process shaping the game, balancing life as a compact two-person studio, and Paul's hopes for the future of the German indie scene.
As always, have fun listening :)
If you want to find more info's about this game and our previous guests, visit us at www.openindie.eu and tell your friends (and also your enemies) about us to help our little indie podcast grow.
In this episode of our podcast, we delve into the captivating world of Tiny Rogues, a game that seamlessly blends gameplay elements from iconic titles like Hades, Dark Souls, Diablo, and Binding of Isaac.
Tiny Rogues made waves on Steam, amassing over 3,200 reviews with a staggering 97% positivity rate.
Join us as we sit down with Benji, the talented indiedev and founder of Studio Pixlpunk from Austria behind this gem. We explore the journey of Tiny Rogues from its Early Access debut to the highly anticipated massive update released just before the year (2023) ends. Benji shares insights into his gaming career, the challenges of game development, and what it's like crafting games in Austria.
Iv, engages in a conversation with Benji, unraveling the story behind Tiny Rogues and the creative process that led to its success.
As always, have fun listening :)
If you want to find more info's about this game and our previous guests, visit us at www.openindie.eu and tell your friends (and also your enemies) about us to help our little indie podcast grow.
In this exciting episode of openindie, join us for an one-on-one interview with James Letherby, co-founder of CATASTROPHIC_OVERLOAD, an indie game dev studio located in Bristol, UK.
Discover the fascinating journey of CATASTROPHIC_OVERLOAD, co-founded by James Letherby and Josh Burr, as James shares their passion for crafting captivating co-op experiences. Learn about their creation "Drink More Glurp," which was released in August 2020 during the pandemic as a unique co-op adventure.
James gives us an insider's look into the upcoming release, "Bish Bash Bots," a fusion of casual tower defense and intense brawling action that promises an adrenaline-pumping delight and co-op fun.
Join us as James shares his personal journey into game programming, the challenges he faced, and the triumphs that fueled his dedication to creating unforgettable gaming experiences.
As always, have fun listening :)
If you want to find more info's about this game and our previous guests, visit us at www.openindie.eu and tell your friends (and also your enemies) about us to help our little indie podcast grow.
Three friends - Sarah, Ben and iV - share their top 3 favorite indies of 2022 and what game they are looking forward to in 2023 the most.
#Indiegames from these awesome #indiedevs covered during this cozy talk:
Darkest Dungeon 2 by Red Hook Studios
Midnight Fight Express by Jacob Dzwinel
Hellslave by Ars Goetia
Retro Gadgets by Evil Licorice
Vampire Survivors by poncle
The Last Spell by Ishtar Games
The Talos Principle by Croteam
Dome Keeper by Bippinbits
Disco Elysium by ZA/UM
Tiny Rogues by Rubidev
Stray by BlueTwelve Studio
Replaced by Sad Cat Studios
Universe for Sale by Tmesis Studio
As always, have fun listening :)
If you want to find more info's about this game and our previous guests, visit us at www.openindie.eu and tell your friends (and also your enemies) about us and follow us on twitter @openindie_eu to help our little indie podcast grow.
Ada Quest by Red Potion Studios is the second indie game that is showcased at the Indie Area at 2022´s DreamHack in Hannover.
Studio Founder Marcin Kugler took the time to tell us about his upcoming game that aims to blend Card Battle, Dungeon Crawling and Strategy game.
As always, have fun listening :)
If you want to find more info's about this game and our previous guests, visit us at www.openindie.eu and tell your friends (and also your enemies) about us to help our little indie podcast grow.
DreamHack is back in Hannover in 2022 (#DHHAN22). Apart from all the great eSports titles, there is also an indie area.
We had the chance to talk to Mateo Covic, solo-dev from Germany who is exhibitiing his first game Makis Adventure at the DreamHack. It´s a fun little jump and run with a twist - the player can smoothly transition between humanoid and shark form to solve small puzzles, find secets and earn money to spend on powerups and gear.
Makis Adventure is set to release on Steam on January 18th as self published title by Mateo.
As always, have fun listening :)
If you want to find more info's about this game and our previous guests, visit us at www.openindie.eu and tell your friends (and also your enemies) about us to help our little indie podcast grow.
Did you ever want to design, build, and program your own working Game Boy?
I sure did. Maybe like me you are also lacking the necessary soldering, airbrushing and programming skills or simply don’t have the time or the space for a fully fletched electronics workshop. Then you will have a blast with Retro Gadgets from studio Evil Licorice.
Iv talked with Marco Di Timoteo, Luca Marchetti and Marco Bancale about their game, how they got into programming and the gaming industry in Italy and Iceland.
As always, have fun listening :)
If you want to find more info's about this game and our previous guests, visit us at www.openindie.eu and tell your friends (and also your enemies) about us to help our little indie podcast grow.
The podcast currently has 67 episodes available.