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A 30 second loop generated with OPENRNDR using a GLSL shader that implements the multiplication and division complex-number operations. 5 poles and 5 zeros rotate around the center. What I find most interesting is that poles and zeros automatically connect in pairs, always to the nearest ones.
By A 30 second loop generated with OPENRNDR using a GLSL shader that implements the multiplication and division complex-number operations. 5 poles and 5 zeros rotate around the center. What I find most interesting is that poles and zeros automatically connect in pairs, always to the nearest ones.