Papers Read on AI

Papers Read on AI

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Papers Read on AI episodes

  • A Simple and Effective Pruning Approach for Large Language Models
    As their size increases, Large Languages Models (LLMs) are natural candidates for network pruning methods: approaches that drop a subset of network weights while striving to preserve performance. Existing methods, however, require either retraining, which is rarely affordable for billion-scale LLMs, or solving a weight reconstruction problem reliant on second-order information, which may also be computationally expensive. In this paper, we introduce a novel, straightforward yet effective pruning method, termed Wanda (Pruning by Weights and activations), designed to induce sparsity in pretrained LLMs. Motivated by the recent observation of emergent large magnitude features in LLMs, our approach prune weights with the smallest magnitudes multiplied by the corresponding input activations, on a per-output basis. Notably, Wanda requires no retraining or weight update, and the pruned LLM can be used as is. We conduct a thorough evaluation of our method on LLaMA across various language benchmarks. Wanda significantly outperforms the established baseline of magnitude pruning and competes favorably against recent methods involving intensive weight update. Code is available at https://github.com/locuslab/wanda.
    2023: Mingjie Sun, Zhuang Liu, Anna Bair, J. Z. Kolter
    https://arxiv.org/pdf/2306.11695v1.pdf
    35 min
  • On the Benefits of 3D Pose and Tracking for Human Action Recognition
    In this work we study the benefits of using tracking and 3D poses for action recognition. To achieve this, we take the Lagrangian view on analysing actions over a trajectory of human motion rather than at a fixed point in space. Taking this stand allows us to use the tracklets of people to predict their actions. In this spirit, first we show the benefits of using 3D pose to infer actions, and study person-person interactions. Subsequently, we propose a Lagrangian Action Recognition model by fusing 3D pose and contextualized appearance over tracklets. To this end, our method achieves state-of-the-art performance on the AVA v2.2 dataset on both pose only settings and on standard benchmark settings. When reasoning about the action using only pose cues, our pose model achieves +10.0 mAP gain over the corresponding state-of-the-art while our fused model has a gain of +2.8 mAP over the best state-of-the-art model. Code and results are available at: https://brjathu.github.io/LART
    2023: Jathushan Rajasegaran, G. Pavlakos, Angjoo Kanazawa, Christoph Feichtenhofer, J. Malik
    https://arxiv.org/pdf/2304.01199v1.pdf
    31 min
  • Fast Training of Diffusion Models with Masked Transformers
    We propose an efficient approach to train large diffusion models with masked transformers. While masked transformers have been extensively explored for representation learning, their application to generative learning is less explored in the vision domain. Our work is the first to exploit masked training to reduce the training cost of diffusion models significantly. Specifically, we randomly mask out a high proportion (\emph{e.g.}, 50\%) of patches in diffused input images during training. For masked training, we introduce an asymmetric encoder-decoder architecture consisting of a transformer encoder that operates only on unmasked patches and a lightweight transformer decoder on full patches. To promote a long-range understanding of full patches, we add an auxiliary task of reconstructing masked patches to the denoising score matching objective that learns the score of unmasked patches. Experiments on ImageNet-256$\times$256 show that our approach achieves the same performance as the state-of-the-art Diffusion Transformer (DiT) model, using only 31\% of its original training time. Thus, our method allows for efficient training of diffusion models without sacrificing the generative performance.
    2023: Hongkai Zheng, Weili Nie, Arash Vahdat, Anima Anandkumar
    https://arxiv.org/pdf/2306.09305v1.pdf
    35 min
  • Full Parameter Fine-tuning for Large Language Models with Limited Resources
    Large Language Models (LLMs) have revolutionized Natural Language Processing (NLP) but demand massive GPU resources for training. Lowering the threshold for LLMs training would encourage greater participation from researchers, benefiting both academia and society. While existing approaches have focused on parameter-efficient fine-tuning, which tunes or adds a small number of parameters, few have addressed the challenge of tuning the full parameters of LLMs with limited resources. In this work, we propose a new optimizer, LOw-Memory Optimization (LOMO), which fuses the gradient computation and the parameter update in one step to reduce memory usage. By integrating LOMO with existing memory saving techniques, we reduce memory usage to 10.8% compared to the standard approach (DeepSpeed solution). Consequently, our approach enables the full parameter fine-tuning of a 65B model on a single machine with 8 RTX 3090, each with 24GB memory.
    2023: Kai Lv, Yuqing Yang, Tengxiao Liu, Qi-jie Gao, Qipeng Guo, Xipeng Qiu
    https://arxiv.org/pdf/2306.09782v1.pdf
    28 min
  • Simple and Controllable Music Generation
    We tackle the task of conditional music generation. We introduce MusicGen, a single Language Model (LM) that operates over several streams of compressed discrete music representation, i.e., tokens. Unlike prior work, MusicGen is comprised of a single-stage transformer LM together with efficient token interleaving patterns, which eliminates the need for cascading several models, e.g., hierarchically or upsampling. Following this approach, we demonstrate how MusicGen can generate high-quality samples, while being conditioned on textual description or melodic features, allowing better controls over the generated output. We conduct extensive empirical evaluation, considering both automatic and human studies, showing the proposed approach is superior to the evaluated baselines on a standard text-to-music benchmark. Through ablation studies, we shed light over the importance of each of the components comprising MusicGen. Music samples, code, and models are available at https://github.com/facebookresearch/audiocraft.
    2023: Jade Copet, Felix Kreuk, Itai Gat, Tal Remez, David Kant, Gabriel Synnaeve, Yossi Adi, Alexandre D'efossez
    https://arxiv.org/pdf/2306.05284v1.pdf
    34 min
  • White-Box Transformers via Sparse Rate Reduction
    In this paper, we contend that the objective of representation learning is to compress and transform the distribution of the data, say sets of tokens, towards a mixture of low-dimensional Gaussian distributions supported on incoherent subspaces. The quality of the final representation can be measured by a unified objective function called sparse rate reduction. From this perspective, popular deep networks such as transformers can be naturally viewed as realizing iterative schemes to optimize this objective incrementally. Particularly, we show that the standard transformer block can be derived from alternating optimization on complementary parts of this objective: the multi-head self-attention operator can be viewed as a gradient descent step to compress the token sets by minimizing their lossy coding rate, and the subsequent multi-layer perceptron can be viewed as attempting to sparsify the representation of the tokens. This leads to a family of white-box transformer-like deep network architectures which are mathematically fully interpretable. Despite their simplicity, experiments show that these networks indeed learn to optimize the designed objective: they compress and sparsify representations of large-scale real-world vision datasets such as ImageNet, and achieve performance very close to thoroughly engineered transformers such as ViT. Code is at \url{https://github.com/Ma-Lab-Berkeley/CRATE}.
    2023: Yaodong Yu, Sam Buchanan, Druv Pai, Tianzhe Chu, Ziyang Wu, Shengbang Tong, B. Haeffele, Y. Ma
    https://arxiv.org/pdf/2306.01129v1.pdf
    36 min
  • A Literature Study of Embeddings on Source Code
    Natural language processing has improved tremendously after the success of word embedding techniques such as word2vec. Recently, the same idea has been applied on source code with encouraging results. In this survey, we aim to collect and discuss the usage of word embedding techniques on programs and source code. The articles in this survey have been collected by asking authors of related work and with an extensive search on Google Scholar. Each article is categorized into five categories: 1. embedding of tokens 2. embedding of functions or methods 3. embedding of sequences or sets of method calls 4. embedding of binary code 5. other embeddings. We also provide links to experimental data and show some remarkable visualization of code embeddings. In summary, word embedding has been successfully applied on different granularities of source code. With access to countless open-source repositories, we see a great potential of applying other data-driven natural language processing techniques on source code in the future.
    2019: Zimin Chen, Monperrus Martin
    https://arxiv.org/pdf/1904.03061v1.pdf
    16 min
  • A Literature Study of Embeddings on Source Code
    Natural language processing has improved tremendously after the success of word embedding techniques such as word2vec. Recently, the same idea has been applied on source code with encouraging results. In this survey, we aim to collect and discuss the usage of word embedding techniques on programs and source code. The articles in this survey have been collected by asking authors of related work and with an extensive search on Google Scholar. Each article is categorized into five categories: 1. embedding of tokens 2. embedding of functions or methods 3. embedding of sequences or sets of method calls 4. embedding of binary code 5. other embeddings. We also provide links to experimental data and show some remarkable visualization of code embeddings. In summary, word embedding has been successfully applied on different granularities of source code. With access to countless open-source repositories, we see a great potential of applying other data-driven natural language processing techniques on source code in the future.
    2019: Zimin Chen, Monperrus Martin
    https://arxiv.org/pdf/1904.03061v1.pdf
    16 min
  • A Literature Study of Embeddings on Source Code
    Natural language processing has improved tremendously after the success of word embedding techniques such as word2vec. Recently, the same idea has been applied on source code with encouraging results. In this survey, we aim to collect and discuss the usage of word embedding techniques on programs and source code. The articles in this survey have been collected by asking authors of related work and with an extensive search on Google Scholar. Each article is categorized into five categories: 1. embedding of tokens 2. embedding of functions or methods 3. embedding of sequences or sets of method calls 4. embedding of binary code 5. other embeddings. We also provide links to experimental data and show some remarkable visualization of code embeddings. In summary, word embedding has been successfully applied on different granularities of source code. With access to countless open-source repositories, we see a great potential of applying other data-driven natural language processing techniques on source code in the future.
    2019: Zimin Chen, Monperrus Martin
    https://arxiv.org/pdf/1904.03061v1.pdf
    16 min
  • SpQR: A Sparse-Quantized Representation for Near-Lossless LLM Weight Compression
    Recent advances in large language model (LLM) pretraining have led to high-quality LLMs with impressive abilities. By compressing such LLMs via quantization to 3-4 bits per parameter, they can fit into memory-limited devices such as laptops and mobile phones, enabling personalized use. However, quantization down to 3-4 bits per parameter usually leads to moderate-to-high accuracy losses, especially for smaller models in the 1-10B parameter range, which are well-suited for edge deployments. To address this accuracy issue, we introduce the Sparse-Quantized Representation (SpQR), a new compressed format and quantization technique which enables for the first time near-lossless compression of LLMs across model scales, while reaching similar compression levels to previous methods. SpQR works by identifying and isolating outlier weights, which cause particularly-large quantization errors, and storing them in higher precision, while compressing all other weights to 3-4 bits, and achieves relative accuracy losses of less than 1% in perplexity for highly-accurate LLaMA and Falcon LLMs. This makes it possible to run 33B parameter LLM on a single 24 GB consumer GPU without any performance degradation at 15% speedup thus making powerful LLMs available to consumer without any downsides. SpQR comes with efficient algorithms for both encoding weights into its format, as well as decoding them efficiently at runtime. Specifically, we provide an efficient GPU inference algorithm for SpQR which yields faster inference than 16-bit baselines at similar accuracy, while enabling memory compression gains of more than 4x.
    2023: Tim Dettmers, Ruslan Svirschevski, Vage Egiazarian, D. Kuznedelev, Elias Frantar, S. Ashkboos, Alexander Borzunov, T. Hoefler, Dan Alistarh
    https://arxiv.org/pdf/2306.03078v1.pdf
    38 min

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