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A full episode dedicated to talking about one of the most well known games of all time - Final Fantasy VII. Stian and Danny discuss the impact this seminal title has had on the gaming industry, dissect the story and consider modern remakes.
We talk about the game was originally meant to be set in New York. This and other early ideas for the game ended up in other Square RPGs.
How character designer Tetsuya Nomura's style differs from earlier Final Fantasy artist Akira Toriyama is another topic we get into in this episode.
Remember the materia system? We talk about how this fully customizable character system gave players full control of how they wanted to develop their characters, and how it is related to Final Fantasy V's job system.
ALL OUR EPISODES ARE AVAILABLE IN ITUNES!
Subscribe to have our latest episode downloaded to your preferred device, and please leave us a review!
Follow Passion for Pixels on Facebook to join the retro gaming discussion!
Have an opinion? Tweet us @passion_pixels or send us an e-mail at [email protected].
On this episode Stian and Danny talk about the godfather of gaming Shigeru Miyamoto and his indelible impact on the industry. Did you know that Nintendo's programmers meant Miyamoto's ideas for the original Donkey Kong were impossible to recreate with the hardware they had available? We talk about this and much more regarding Shigeru Miyamoto's early career.
Also, we cover video game journalists and spitball on the conspiracy theory that they're all corporate shills. Stian claims that the term journalist does not describe the job most people who write about videogames do - they are merely reviewers and not the watch dogs of the gaming community.
ALL OUR EPISODES ARE AVAILABLE IN ITUNES!
Subscribe to have our latest episode downloaded to your preferred device, and please leave us a review!
Follow Passion for Pixels on Facebook to join the retro gaming discussion!
Have an opinion? Tweet us @passion_pixels or send us an e-mail at [email protected].
What is the difference between an evolution of a videogame series and a reboot? Danny and Stian look at differences between the Mario and Sonic series in this regard, and talk about how much the gameplay has to change to be considered a reboot.
While a reboot in other media, like movies and comic books, is a reboot of the storytelling, this is not necessarily true of videogames, where the game mechanics is what gets changed. While games like Punch-Out and Street Fighter have not been rebooted, classic gaming series like Metroid and Mega Man have, with variying degrees of success.
We also look at the Zelda series, and whether A Link Between Worlds is a reboot of A Link to the Past, how Spirit Tracks and Phantom Hourglass for the Nintendo DS differ from the rest of the series and how Zelda made the transition from 2D to 3D with Ocarina of Time.
ALL OUR EPISODES ARE AVAILABLE IN ITUNES!
Subscribe to have our latest episode downloaded to your preferred device, and please leave us a review!
Follow Passion for Pixels on Facebook to join the retro gaming discussion!
Have an opinion? Tweet us @passion_pixels or send us an e-mail at [email protected].
Stian and Danny talk about the appeal of retro graphics and try to define what old school graphics are. Most people think of pixels and sprites, but how about those clunky old polygons? The guys also talk about why retro games has such catchy and memorable songs and melodies, and why the SNES destroyed the Genesis in sound quality. Lastly Stian and Danny reminisce about Street Fighter, and talk about their memories of playing what was the most popular game of it's time.
ALL OUR EPISODES ARE AVAILABLE IN ITUNES!
Subscribe to have our latest episode downloaded to your preferred device, and please leave us a review!
Follow Passion for Pixels on Facebook to join the retro gaming discussion!
Have an opinion? Tweet us @passion_pixels or send us an e-mail at [email protected].
Talking old school graphics, emulators, Square-Enix (or Squaresoft as it used to be known back when Final Fantasy was all pixelated or polygony) and more! Want to weigh in with your own opinion or have a topic you would like us to cover? Leave us a comment below!
ALL OUR EPISODES ARE AVAILABLE IN ITUNES!
Subscribe to have our latest episode downloaded to your preferred device, and please leave us a review!
Follow Passion for Pixels on Facebook to join the retro gaming discussion!
Have an opinion? Tweet us @passion_pixels or send us an e-mail at [email protected].
The inaugural Passion for Pixels Podcast is finally here! Stian and Danny talk about what it means to be 'retro', some of our early gaming memories, and Mario as the mascot for all gaming. It's early going and a bit rough around the edges, so leave a comment to let us know where we can improve.
ALL OUR EPISODES ARE AVAILABLE IN ITUNES!
Subscribe to have our latest episode downloaded to your preferred device, and please leave us a review!
Follow Passion for Pixels on Facebook to join the retro gaming discussion!
Have an opinion? Tweet us @passion_pixels or send us an e-mail at [email protected].
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