As listened requested! Edie and Nick speak with Nate Simpson, creative director of Kerbal Space Program 2 about changes in the upcoming sequel, including space stations, console UI changes, multiplayer, and an easier entry for new players
As listened requested! Edie and Nick speak with Nate Simpson, creative director of Kerbal Space Program 2 about changes in the upcoming sequel, including space stations, console UI changes, multiplayer, and an easier entry for new players