PeerTube of Jigme Datse

PeerTube of Jigme Datse

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PeerTube of Jigme Datse episodes

  • Full Circle Weekly News 438

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    far2l 2.7.0: (https://github.com/elfmz/far2l/releases/tag/v_2.7.0)

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    86Box 5.2: (http://86box.net/2025/10/26/86box-v5-2.html)

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    Clonezilla Live 3.3.0: (https://sourceforge.net/p/clonezilla/news/2025/10/stable-clonezilla-live-333-33-released/44)

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    Fedora Linux 43: (https://fedoramagazine.org/announcing-fedora-linux-43/)

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    Exim mail server 4.99: (https://lists.exim.org/lurker/message/20251028.114149.3bf19800.en.html)

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    OpenIndiana 2025.10: (https://www.openindiana.org/announcements/openindiana-hipster-2025-10-announcement/)

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    X.Org Server 21.1.20: (https://lists.x.org/archives/xorg-announce/2025-October/003635.html)

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    Nginx 1.29.3: (https://github.com/nginx/nginx/releases/tag/release-1.29.3)

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    The Radeon SI driver has been switched to the ACO backend by default: (https://www.phoronix.com/news/RadeonSI-ACO-Default-Mesa-26.0)

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    Pgbalancer 1.0: (https://www.pgelephant.com/pgbalancer)

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    Sculpt 25.10: (https://genode.org/news/sculpt-os-release-25.10)

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    Brushshe 2.3.0: (https://github.com/limafresh/Brushshe/releases/tag/v2.3.0-vientiane)

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    SeaMonkey 2.53.22: (https://www.seamonkey-project.org/news%232025-10-31)

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    Ubuntu 25.10 now has package variants optimized for the x86-64-v3 architecture: (https://discourse.ubuntu.com/t/introducing-architecture-variants-amd64v3-now-available-in-ubuntu-25-10/71312)

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    KDE now allows you to customize the visual borders of elements: (https://blogs.kde.org/2025/11/01/this-week-in-plasma-control-of-frame-intensity-and-image-sharpening/)

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    Debian plans to add Rust to the list of mandatory dependencies for APT: (https://lists.debian.org/debian-devel/2025/10/msg00285.html)

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    A Linux kernel port for WebAssembly: (https://news.ycombinator.com/item?id%3D45783074)

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    Shotcut Video Editor: (https://shotcut.org/blog/new-release-25.10.31/)

    Credits

    • Host: @bardictriad (https://twitter.com/bardictriad) , @zaivala (mailto:[email protected])

    • Bumper: Canonical (https://canonical.com/)

    • Theme Music: From The Dust - Stardust

    • https://soundcloud.com/ftdmusic

    • CC BY 4.0 (https://creativecommons.org/licenses/by/4.0/)

    0 min
  • Long Live Eggbug 🐞 #friendofeggbug #krita #pixelart #art #artist #drawing

    Long Live Eggbug 🐞 #friendofeggbug #krita #pixelart #art #artist #drawing

    Support what I do & where to find me:

    ✨ My website: https://doomvega.art/
    ☕ Ko-Fi: https://ko-fi.com/doomvega
    👾 DOOMVEGA Discord Server: https://discord.gg/7SPVYjMx5m
    🎮 Twitch: https://www.twitch.tv/doomvega
    📷 Insta: https://www.instagram.com/doomvxga/
    🎶 TikTok: https://www.tiktok.com/@doomvega
    🦋 BlueSky: https://bsky.app/profile/doomvega.art
    🔥 Tumblr: https://www.tumblr.com/doomvxga
    📧 Email: [email protected]

    Thank you, Ko-Fi members:

    Prof. Badvibes

    Thank you for watching! ❤️🦊

    0 min
  • A new direction for my Godot RPG | cave devlog #7

    Join our community Discord now 👉 https://discord.gg/sJjsksEwDq

    After much consideration, I am changing things up a bit. cave is a project name and the title is likely to change on release! This game is inspired by games such as Dwarf Fortress, Minecraft, World of Warcraft, and Stardew Valley.

    ⌚ Timestamps

    0:00 Intro

    0:40 Early concept
    1:09 A new direction
    1:54 The plan
    3:25 Roadmap
    4:20 Defending yourself
    5:00 Immersive Towns
    6:30 Something special!

    🎮 play cave now for FREE: https://bitbrain.itch.io/cave

    🤖 download my Godot Editor theme: https://github.com/bitbrain/godot-dash

    🐤 follow me on Twitter: https://twitter.com/bitbrain_

    📝 my blog: https://bitbrain.github.io

    🪓 get your own little wooden Viking today by Jeff Gagne https://www.etsy.com/se-en/shop/QSCarvings

    #gamedev #devlog #godot #pixelart #gamedevelopment #cave #gamedevlog #bitbrain #godotengine #rpg #terraria #minecraft #worldofwarcraft #forging #crafting #dwarves #dwarf

    Music Credits

    🎧 'cave OST' by Laslo Jott https://laslojott.bandcamp.com

    🎧 ' Path of Exile - Lioneye's Watch' https://www.youtube.com/watch?v=0e3PCR9bfp0
    🎧 'Melody Sheep - Oceans of Time' https://www.youtube.com/watch?v=hP2v0YoYnxs

    0 min
  • I added forging into my Godot RPG | cave devlog #6

    👉 Join our community Discord now! https://discord.gg/sJjsksEwDq

    Forge your own tools by smelting ingots! In my Godot Engine RPG I have now implemented features that allow players to process collected materials and create powerful tools. cave is a project name and the title is likely to change on release! This game is inspired by games such as Dwarf Fortress, Minecraft, World of Warcraft, and Stardew Valley.

    ⌚ Timestamps

    0:00 Intro

    0:42 Interaction System
    1:37 Changes on Smelting
    2:57 Custom Heat Shader
    4:18 Oil Bath Mechanic
    4:54 Forging
    9:18 What is next

    🎮 play cave now for FREE: https://bitbrain.itch.io/cave

    🤖 download my Godot Editor theme: https://github.com/bitbrain/godot-dash

    🐤 follow me on Twitter: https://twitter.com/bitbrain_

    📝 my blog: https://bitbrain.github.io

    #gamedev #devlog #godot #pixelart #gamedevelopment #cave #gamedevlog #bitbrain #godotengine #rpg #terraria #minecraft #worldofwarcraft #forging #crafting #dwarves #dwarf

    Music Credits

    🎧 'cave OST' by Laslo Jott https://laslojott.bandcamp.com/

    0 min
  • Revamping the entire UI of my Dwarven RPG | cave devlog #4

    One of the biggest issues of cave was that every session was temporary. In this video I give you a deep dive into the save game system I have implemented with Godot Engine.

    👉 Join my Discord now! https://discord.gg/sJjsksEwDq

    ⌚ Timestamps

    0:00 Intro

    0:13 Implementing save games
    0:57 The codebase is a mess!
    1:55 User interaction
    2:50 The new idea
    3:48 Community feedback
    4:44 Outro

    🎮 play cave now for FREE: https://bitbrain.itch.io/cave

    🐤 follow me on Twitter: https://twitter.com/bitbrain_
    📝 my blog: https://bitbrain.github.io

    #gamedev #devlog #godot #pixelart #gamedevelopment #cave #gamedevlog #bitbrain

    Music Credits

    🎧 'cave OST' by Laslo Jott https://laslojott.bandcamp.com/

    🎧 'Yoghurt' and 'Vue' by xyce https://xyce.bandcamp.com
    🎧 'Blue Boi' and other tracks by LAKEY INSPIRED https://soundcloud.com/lakeyinspired/blue-boi

    0 min
  • I created procedurally generated caves! | cave devlog #3

    I have been very busy over the past few weeks and refactored a lot of gdscript! My game now has procedurally generated caves. The player is in full control over what content is going to be generated.

    👉 Join my Discord now! https://discord.gg/sJjsksEwDq

    ⌚ Timestamps

    0:00 Intro

    1:21 Seeded worlds
    2:31 OpenSimplex demo
    3:56 Configure item spawning
    5:14 New starting area
    6:57 Creating the main menu
    7:10 Recording typing sounds
    7:43 Revamping the UI
    8:14 Xbox controller support
    9:40 Outro

    🎮 play cave now for FREE: https://bitbrain.itch.io/cave

    🐤 follow me on Twitter: https://twitter.com/bitbrain_
    📝 my blog: https://bitbrain.github.io

    #gamedev #devlog #godot #pixelart #gamedevelopment #cave #gamedevlog #bitbrain

    Music Credits

    🎧 'cave OST' by Laslo Jott https://laslojott.bandcamp.com/

    🎧 'Yoghurt' and 'Vue' by xyce https://xyce.bandcamp.com
    🎧 'Blue Boi' and other tracks by LAKEY INSPIRED https://soundcloud.com/lakeyinspired/blue-boi
    🎧 'Power Up' by Jeremy Blake https://www.youtube.com/watch?v=mrgVpZhjOWk

    0 min
  • Lighting effects in my Dwarven RPG! | cave devlog #2

    The gamedev journey continues! In this devlog, I share with you some progress on the inventory system as well as some visual changes. Working with Godot becomes more and more straight-forward as I advance my skills.

    👉 Join my Discord now! https://discord.gg/sJjsksEwDq

    ⌚ Timestamps

    0:00 Intro

    0:50 The problem
    1:20 Trello overview
    2:23 Implement lighting (wrong way)
    3:38 Implement lighting (the fix)
    4:16 Add furnace lighting
    5:00 Godot is broken!
    6:25 Inventory systems
    7:22 Resource-based inventory
    8:24 Exploring the new UI
    9:25 Newest gameplay
    10:14 Outro

    🎮 play cave now for FREE: https://bitbrain.itch.io/cave

    🐤 follow me on Twitter: https://twitter.com/bitbrain_
    📝 my blog: https://bitbrain.github.io

    #gamedev #devlog #godot #pixelart #gamedevelopment #cave #gamedevlog #bitbrain

    Music Credits

    🎧 'Yoghurt' and 'Vue' by xyce https://xyce.bandcamp.com

    🎧 'Blue Boi' and other tracks by LAKEY INSPIRED https://soundcloud.com/lakeyinspired/blue-boi
    🎧 'MAZE' by Density & Time https://www.youtube.com/watch?v=HTT9l4xtWrA
    🎧 'Power Up' by Jeremy Blake https://www.youtube.com/watch?v=mrgVpZhjOWk
    🎧 'DELETE' by KLOUD https://wearekloud.bandcamp.com/

    0 min
  • I built my first crafting game in Godot engine! | cave devlog #1

    Welcome to my first ever dev log! I'll show you the game I've been working over the past few weeks. I hope you'll enjoy it. Feel free to give a thumbs up or leave a comment below!

    👉 Join my Discord now! https://discord.gg/sJjsksEwDq

    ⌚ Timestamps

    0:00 Introduction

    0:45 Games built in Java
    2:19 My new game idea
    3:36 Reworking the character
    4:26 The mining mechanic
    6:15 The item system
    8:46 Building the inventory UI
    9:49 Outro
    10:54 Special gameplay

    🎮 play cave now for FREE: https://bitbrain.itch.io/cave

    🐤 follow me on Twitter: https://twitter.com/bitbrain_
    📝 my blog: https://bitbrain.github.io

    #gamedev #devlog #godot #pixelart #gamedevelopment #cave #gamedevlog #bitbrain

    Music Credits

    🎧 'Yoghurt' by xyce https://xyce.bandcamp.com

    🎧 'Blue Boi' and other tracks by LAKEY INSPIRED https://soundcloud.com/lakeyinspired/blue-boi
    🎧 'MAZE' by Density & Time https://www.youtube.com/watch?v=HTT9l4xtWrA
    🎧 'Power Up' by Jeremy Blake https://www.youtube.com/watch?v=mrgVpZhjOWk

    0 min

About PeerTube of Jigme Datse

From the publisher's feed

Welcome to this PeerTube instance! Mostly we are here to view stuff, but if you want to post videos, we can provide you with some space. I'm not certain how long we'll be around.