Pen & Paper Bullshit

Pen & Paper Bullshit

By Julia ShefflerHobbies
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Pen & Paper Bullshit episodes

  • 13th Age: Wild Hunt 68
    The party has finally arrived in Glitterhaggen, the capital of the Free Cities! They have much to do in preparation of the coming Hunting Beast, as well as many personal problems that they've long waited to solve. Will Glitterhaggen hold the answers they seek?
    2 hr 27 min
  • Tendencies: Bodies in Motion 5
    Following their fight with Graham and Foreigner, the gang has some questions that require answers, one of which is "is dry ice a viable liquid?" Then, they go out to play some good old American baseball. But this isn't your grandfather's baseball; it appears to be the work of an enemy Stand!
    1 hr 30 min
  • 13th Age: Wild Hunt 67
    This week, a rarely seen foe makes itself known, as it puts the very existence of the Free Cities into jeopardy; its eyes are set on Glitterhaggen and it only leaves corruption and destruction in its path. Its finally time to let Lt. Broadmoor in on the secret, as the Hunter's power grows.
    1 hr 22 min
  • Fantasy AGE: The Forbidden Lands Character Creation
    Who likes fantasy? Everyone! Especially when that fantasy is exploring a forbidden island that drives people crazy; the players are explorers and settlers of the Forbidden Lands, tasked by King Camor Hithlonde to use their adventuring spirit to settle the island in the name of the Kingdom of Hithlonde. Surely nothing bad will happen, what with all the guns they have.
    1 hr 14 min
  • 13th Age: Wild Hunt 66
    A mysterious figure has snuck on to the Plump Vertex, baffling the party with his strange behavior and odd request: someone has taken over Magister Grumblebeard's tower and is using his dwarf-forged experiments for nefarious ends! Will the party be able to help or will they do something extremely, extremely unadvisable? Take a wild guess!
    1 hr 45 min
  • 13th Age: Wild Hunt 65
    The party heads to Falkirk, following information gathered from the Grove of Llano that a completely different agent of a completely different cult dedicated to the Hunter may be active within the town; it would seem that its mayor, Lucas Park, is up to no good. But just where did Lucas disappear to, why is he so interested in the old fey ruins, and what in the world is a hypercube?
     
    There is a strong visual component to this week's episode, so if you would like to see it, you should head on over to the lp.zone thread.
    1 hr 59 min
  • Tendencies: Bodies in Motion 4
    What should be a simple and easy going couple of days for the gang rapidly turns into a fight for their lives as Foreigner goes on the offensive, intent on taking them down! Explosions, zombies, gunshots, and drones all feature prominently in this, the thrilling conclusion to the Double Vision chapter of Bodies in Motion! Will our heroes survive long enough to find Magnetic Springs' greatest treasure?
     
    Foreigner was designed by friend of the show A Meat.
    Foreigner's localized name is The Invader.
    1 hr 57 min
  • 13th Age: Wild Hunt 64
    The Free City Council has taken an interest in the events surrounding Helanda and have assigned Lt. Broadmoor to investigate and stamp out the Cult of the Golden Dawn; to that end, they have given him their most powerful weapon: expense reports on which he can justify a theoretically unlimited amount of spending. His first task is to hire the party to join him in investigating the Grove of Llano. Of course, they have their own reasons for being interested in grove...
    1 hr 50 min
  • Tendencies: Bodies in Motion 3
    It seems the mysterious Stand user that killed Jon Jon isn't the only one that wants the map the party has gotten their hands on and, what's worse, they've set their sights on the group with every intention to take it before they can discover its worth. Just what is the greatest treasure of Magnetic Springs and why does every Stand user want it? Will they be able to survive the devastating strength of Cage The Elephant or the twisted plans of Hip To Be Square? Find out in this episode of Bodies in Motion!
    1 hr 12 min
  • Spire: The Shadow Revolution 7
    The shadow revolutionaries finally step into the light; they've solved Derelictus' food shortage and are using their meager free time to expand their power base or do silly things. Also a special guest appearance by everyone's favorite rant boy!
    1 hr 11 min

About Pen & Paper Bullshit

From the publisher's feed

We play pen and paper bullshit and record it. That's why this podcast is called Pen & Paper Bullshit.