Coffee, Code & Shaders: Real-Time Rendering Conversations

[Pilot] Modern Mobile Rendering


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This time, we’ll be talking about the presentation given by Sebastian Aaltonen (from HypeHype Games) at REAC 2023, where he discussed the strategy they followed for developing their rendering engine for mobile devices, and the design decisions they made to achieve the highest possible performance.


Links:

REAC 2023 – Modern Mobile Rendering: https://youtu.be/m3bW8d4Brec?si=VeQRDLd99U_eLc31

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Coffee, Code & Shaders: Real-Time Rendering ConversationsBy Jacobo Ríos