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Here, we take a stab at our new show, PixelNoise. It's an episode 0, please forgive us.
SPONSOR:
This episode was brought to you by
Tony, Dan, Alex...
...and procrastination.
REFERENCES:
Heads Up
Love Shack
Game of Thrones
Blazing Saddles
Blades of Glory
Harry Potter and the Sorcerer’s Stone
Lassie
I Know What You Did Last Summer
So I Married an Axe Murderer
Children of Men
Old Yeller
Marley & Me
Where the Red Fern Grows
The Hunt for Red October
Harry Potter and the Half-Blood Prince
A Dog’s Purpose
The Art of Racing in the Rain
The Pillars Of the Earth
Myst
Riven
King’s Quest
Five Nights at Freddy’s
Nancy Drew: The Haunted Carousel
Eagle Eye Mysteries
RuneScape
World of Warcraft
Final Fantasy XI
Super Mario Bros.
Super Smash Bros.
Horizon Zero Dawn
Nintendogs
Labyrinth
Imagine: Fashion Designer
Imagine: Teacher
My Stop Smoking Coach
My Spanish Coach
Brain Age
Big Brain Academy
Oregon Trail
Organ Trail
Math Blaster!
Super Amazing Wagon Adventure
Neopets
Webkinz
Shopkins
Kid Pix
Minecraft
Lego
Barbie
Playing House
One-word-at-a-time
No Man’s Sky
The Elder Scrolls V: Skyrim
Bionicle
Cards Against Humanity
Farming Simulator
Truck Simulator
Stanley Parable
Talos Principle
r/outside
Les jeux et les hommes
Pogs
Tic-tac-toe
Clue
Ludwig Wittgenstein
Bernard Suits
Chris Crawford
SimCity
Riddle Stones - Cross Numbers
Pac-Man
Mario Kart
Forza
Gran Turismo
Talladega Nights: The Ballad of Ricky Bobby
Job Simulator
Flappy Bird
Adventure (Atari 2600)
Super Mario Odyssey
The Simpsons: Tapped Out
CREDITS:
Tony
Dan
Alex
Sydney
POST-CREDITS SCENE:
Welcome to Episode 0 (!) of Pixel Noise! This is Alex, writing to you from a diner in Queens (and later edited in my room... alone... in the dark). If you’re like me, then you will probably never read this. That’s why we listen to podcasts, right? So we don’t have to read! But, Tony and Dan insisted we have Show Notes so...
*airhorn sounds*
Welcome to Alex’s Super Secret Show Notes Show!
In a lot of ways, podcasts are an improv show. And like a good prerecorded improv show, there’s tons of refinement and mistakes taken out during the editing process. But it’s only practical to edit things OUT of the show, not put them in.
That’s where I come in.
If you’re a nerd, are bored, or my mother, this is where you can come for that itsy bitsy extra bit of content! For example, did you know that I, Alex, worked at GameStop for over a year? Sure they promote pay-to-win games, preorder culture, and micro-transactions, but at least they’re always understaffed. Wait, I meant their employees are underpaid. WAIT, I meant they sell defective merchandise. BAH HUMBUG!
Okay okay, to be fair and balanced for a moment, I do appreciate having access to a sizable library of video games, dating back to the Nintendo Wii, PlayStation 3, and Xbox 360, right in my hometown.
Personally, I would encourage you to support your ‘mom and pop’ retro game stores as much as possible, but ultimately you should make the decision that saves you the most money and/or is the most convenient. Retro game prices can vary wildly, but is still one of the most cost-effective and enjoyable gaming experiences available.
For example...
According to pricecharting.com you can find a Super Nintendo Console ($41.07) and Super Mario World ($13.94), IGN’s top-rated game of ALL TIME, for $55.01! By comparison, your typical new game starts at $59.99. If you want a console to play your shiny new game on, you may be able to find an Xbox One S for $199.99, but the Xbox One S, PlayStation 4, and Nintendo Switch are all typically $299.99.
The best advice I would give, if you’re not used to buying retro games: only buy games you can play. If you just want something to display, try looking for original art on etsy.com or similar. There are plenty of video game-loving artists out there looking to share their passion for gaming with creative works. Many of them are original and beautiful.
And that concludes today’s Super Secret Show Notes Show! Tune in next week when I make some more stuff up on the spot in an attempt to be witty and informative. ‘Till next time!
If you like the TonyAlexPodcast and would like to support us doing what we do while obtaining some one of a kind goodies please consider checking out our Patreon. Also connect with us on facebook and twitter.
At last we've finished The Last of Us. What follows are some much more fully formed thoughts.
That being said, SPOILERS AHEAD.
Show notesListen to episode 1!
Uncharted
The Fireflies
Hometown (First Level)
Types of infected
Gradations of game difficulty
"Hard Mode: Good difficulty versus bad difficulty" by Paul Suddaby
Bioshock Infinite 1999 mode info and some gameplay
Cut to Joel "alone" in a car
Ellie fights a wave of infected
Tess's final scene
Rising to greatness: the history of Naughty Dog
The Last of Us – Sales
Best selling PS3 games of all time
GTA V sales
Most players don't finish games
ExtensionsNaughty Dog explains the combat systems that did and didn't make it into The Last of Us
“The character of Tess was originally intended to be featured as the main antagonist of The Last of Us, pursuing Joel for a year before a final confrontation in which she is killed by Ellie. However, the team found it difficult to believe that Tess would dispute with Joel and pursue him for a year; this was solved by significantly adjusting the story.”
^Cited from wiki page from Helgeson, Matt (August 2013). Stead, Chris, ed. "Afterword: The Last of Us". Game Informer (CBS Interactive) (45): 32–33.
If you like the TonyAlexPodcast and would like to support us doing what we do while obtaining some one of a kind goodies please consider checking out our Patreon. Also connect with us on facebook and twitter.
The background fan noise shuts off about 6 minutes in, don’t worry. We didn’t even know we were making a podcast until the end of this episode anyway, a mic just happened to be on while we were talking about the game we were just playing.
Alex had only played about a quarter of the game, Tony had played all of the game. An odd conversation ensues, including plot vs mechanics, tiptoeing around spoilers, and a healthy dose of wild speculation.
That being said, SPOILERS AHEAD.
EssentialsThe PS3 disc
The splash screen
The box art
Vonnegut on graphing the progress of stories
“Druckmann: We did dozens of interviews where we outright lied about it. “No. Joel is the only person you play.” We also decided we would never talk about the prologue where you play as Sarah.”
The part where Bill and Joel push the truck while Ellie drives
Information on the development of The Last of Us
“How Naughty Dog created a partner, not a burden, with Ellie in The Last of Us:”
ExtensionsAn in-depth documentary on the game’s creation. According to creators, the establishment of the characters came first and other aspects followed.
From the publisher's feed
What happens when you combine three musicians, six college degrees, and video games? Well, we’re not sure either, but you’re in the right place to find out!

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