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This time round, given the lack of accessibility options in Starfield and based on the tiny text settings in some games Keith has been playing, we talk about what settings should be standardised across all Triple AAA games.
By Pixel Pints5
11 ratings
This time round, given the lack of accessibility options in Starfield and based on the tiny text settings in some games Keith has been playing, we talk about what settings should be standardised across all Triple AAA games.