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Pick up those pencils, this *will* be on the test! Canadian indie dev Keely Brown joins the show this week to chat about his upcoming party drawing game Chicken Scratch. We discuss everything that went into the game's unique corporate bird theming, roguelike mode, and clever marketing. Featuring music from Neon Cyan~
LINKS:
๐ฎ Chicken Scratch on Steam: https://store.steampowered.com/app/2267230/Chicken_Scratch/
โ๏ธ Keely's BlueSky: http://keely-brown.bsky.social
๐ธ Keely's Instagram/TikTok: @chickenscratchgame
๐ฟ Neon Cyan: https://neoncyan.bandcamp.com/
Monkey around with us this week as we speak to Turkish 2D game artist Ece Aslฤฑ Erikci. Ece recently entered the industry with the social bomb diffusal game BOMBANANA!, the most played game at this summer's Steam Next Fest! Ece talks about her work on children's books, Turkish rug history, and how Avatar: the Last Airbender influenced the blindness mechanics in Bombanana. And much more! Featuring music from Virus Sign.
LINKS:
๐ผ Ece's LinkedIn: https://www.linkedin.com/in/eceasl%C4%B1/
๐ฟ Virus Sign: https://virussign.bandcamp.com/
We welcome game designer Aubrey Rugroden to the show this week to talk about how she's approached designing for multiple genres. Some of her work has been on the GTA/Goat Simulator-inspired Pigeon Simulator, the turn-based strategy game Teenage Mutant Ninja Turtles: Tactical Takedown, and the hand-drawn metroidvania GNAW. (Wow was that a lot of hyphens or what?) Aubrey tells us about her time studying at Digipen Institute of Technology, understanding every aspect of gamedev to communicate with your teammates, and the appeal of great box art. Featuring music from Isaac Jupp!
LINKS:
๐ผ Aubrey's LinkedIn: https://www.linkedin.com/in/aubreyrugroden/
๐ Aubrey's Website: https://www.aubreyrugroden.com/
๐ฟ Isaac Jupp: https://isaacjupp.bandcamp.com/
Join us for a shorter Pixel Pizza this week (a personal pie?) as we speak with Armando Webb, half of the Mexico-based indie studio Odd Men In! The team's debut title is the 90's cartoon-inspired metroidvania Oh, My Doug! Armando tells us about the handmade visuals (both drawn and modeled) that went into the game, creating a game world out of the human body, and not saying no to your own ideas. Featuring music from Craig is Complacent!
LINKS:
๐ธ Odd Men In Instagram: @OddMenIn
๐ฎ Oh My Doug! on Steam: https://store.steampowered.com/app/4784080/Oh_My_Doug/
๐ฟ Craig is Complacent: https://craigiscomplacent.bandcamp.com/
Join us this week for a talk with Brazilian pixel artist and game designer Cecilia Santos, better known online as CeciHoney! Ceci has done freelance pixel art for a wide variety of indie games, including the upcoming titles Atomic Owl, Torment Hexus, and One Fenix Down. She tells us about her pixel art method, how tarot cards helped revitalize her career, and her collaborations on character design with her fashion designer husband! Featuring music from R3D_Rose ๐น
LINKS:
โ๏ธ Ceci's BlueSky: http://cecihoney.bsky.social
โ๏ธ Ceci's Email: [email protected]
๐ Ceci's Other Links: https://beacons.ai/cecihoney
๐ฟ R3D_Rose: https://r3dr0se.bandcamp.com/
Fresh off his appearance at Day of the Devs 2026, artist/filmmaker/developer Case Jernigan stops by at Pixel Pizza! Case's new game, Bub, is a heartfelt story of inspiration and identity told through real papercraft, watercolor, and other mixed media. We fittingly get vulnerable and discuss some heavy topics including anxiety, bullying, and multiple sclerosis. Plus some talk about real Italian pizza! With music from FluxDrive~
LINKS:
๐ฎ Bub on Steam: https://store.steampowered.com/app/4762110/Bub/
๐ฟ FluxDrive: https://fluxdrive.bandcamp.com/
Swing into the weekend with a new episode of Pixel Pizza! Stopping by this week are HappySquared and Emlise of the indie studio Minibunnies. They're best known for their work on the atmospheric momentum-based Metroidvania, Rusted Moss. We discuss the development of that game and its post-launch support, and even get into the making of their hotly anticipated successor to Rusted Moss, Iron Bramble! Featuring music from Hitboxx.
LINKS:
๐ฐ Minibunnies: https://www.minibunnies.com/
โ๏ธ Emlise's BlueSky: https://emlise.bsky.social
โ๏ธ HappySquared's BlueSky: https://happysquared.bsky.social
๐ฟ Hitboxx: https://hitboxx.bandcamp.com/
Spice up your weekend with a chaotic new Pixel Pizza! Joining us this week is Slug Glove, the developer behind the whimsical and wildly open-ended adventure game Rhell! SG explains how the game's striking 2D/3D art style came to be, integrating the over one million spell combinations in the game, and valuing yourself in freelance work. Plus, they give more insight into the currently-in-development sequel: Seqrhell :O With music from Kibo Amiibo!
๐ฎ Rhell on Steam: https://store.steampowered.com/app/3247030/Rhell_Warped_Worlds__Troubled_Times/
โ๏ธ Slug Glove's BlueSky: http://slugglove.bsky.social
๐ธ Slug Glove's Instagram (& other socials): @SlugGlove
๐ฟ Kibo Amiibo: https://kibobeloser.bandcamp.com
Get a look behind the totally normal worlds of indie creator Tom van den Boogaart on this week's show! Tom's best known for the recent Dutch countryside mystery game Grunn, as well as the cult hit alien walking sim Bernband. We chat about his experimental work as part of the Sokpop Collective, and the Bernband remaster currently in development! Featuring tunes from Missu Kissu ๐
LINKS:
โ๏ธ Tom's BlueSky: https://bsky.app/profile/tom.sokpop.co
๐ธ Tom's IG: @tomvandenboogaart
๐งฆ Sokpop Collective: https://www.sokpop.co/
๐ฟ Missu Kissu: https://missukissu.bandcamp.com/
Dig your paws into an all-new Pixel Pizza! Just in time for the release of Bubsy 4D, we have game artist Sabaku on the show! She tells us about her early days in the German RPG Maker community, bringing her ideas into 3D with Skellboy, and the process of working with Fabraz on Demon Tides and Bubsy. Featuring chiptune music from Refmaven~
LINKS:
โ๏ธ Sabaku's Ko-Fi: https://ko-fi.com/sabbi_tabbi
โ๏ธ Sabaku's BlueSky: http://sabakudoesart.bsky.social
๐ฟ Refmaven: https://refmaven.bandcamp.com/
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