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Equipped with space suits, backpacks and their trusty terrain tools, Ben and Tao shuttle between stars and planets while sucking up every available resource in space industry sandbox, Astroneer. The duo ponder the contrast between procedurally generated sandboxes and narrative driven adventures, the importance of tutorials, creation versus consumption, and the rise of efficiency-maximising factory simulators. Plus, they get a little sidetracked with what makes good TV... No spoilers.
Content Warning: PEGI 3 game with a PEGI 12 analysis. Some strong language. In-game purchases. Beware labyrinthine caves.
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Arrr, me hearties! Step aboard as Ben and Tao turn insurance sleuth to investigate the mystifying, mysterious mystery of her not-so-good ship, The Obra Dinn. On the Orlop Deck they enlist the help of the Bosun (or is it Boatswain?) and his Mate (or Steward?) to decipher all the nautical jargon (or is it lingo?); they offer competing high brow references in their effort to find an appropriate analogy for Lucas Pope’s unique style of game design; and are tested on their knowledge of ancient geography and accents. Much lolling is had by all. Major spoilers throughout.
Content Warning: PEGI 12. Strong language. Arguably offensive accents. Homicidal Kraken and mer-people and that.
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Ben and Tao don their tricornes, unsheath their long swords and spare no prisoners as they ravage the virgin lands of Teer Fradee in colonialist RPG epic, Greedfall. Tao takes issue with the representation of race and colonialism, while Ben takes umbrage with just about everything else. Despite the theme, diplomacy goes out the window and harsh truths are aired. Major spoilers from around half way through.
Content Warning: PEGI 16. Very strong language. Vehement criticism. The slaughter of innocents. General tyranny.
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Fresh off the Hotline, directors Ben and Tao uncover the mysteries of the Oldest House and resist the Hiss, all while clearing out a serious Mold infection in Remedy’s third person shooter, Control. (Yes, Ben does take Issue with the Lazy Naming Convention of all those Proper Nouns.) Subjects include why gaming tropes are so persistent, the power of actors to make or break a game, and if criticising female characters risks you getting labeled a chauvinist. Heavy spoilers from around half way through.
Content Warning: PEGI 12. Some strong language. Creepy kids videos. Disembodied voices.
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Ben and Tao big up and break down space exploration puzzler, Outer Wilds, while coming a bit unstuck on life, the universe and everything. They consider whether binge gaming is detrimental to enjoyment, what point open world game design becomes too open (if ever), and somehow, weirdly, the Fermi Paradox. This episode features a cameo from PhD physicist, Dr Noah Waterfield Price. Heavy spoilers from the start.
Content Warning: PEGI 7. Some strong language. Terrifying fish. The destruction of the universe.
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Ben and Tao eventually navigate their way past the podcast intro to explore the tundra and blisteringly cold wilds of Victorian era, steam punk city builder, Frostpunk. They dissect the differences between real time strategy and city-builder genres, argue the merits of employing child labour, debate the importance of replayability and ponder the pitfalls of emotional storytelling. Some minor spoilers.
Content Warning: PEGI 12. Bad language. Children crushed to death. Tyrannical rule.
Audio extracts:
This War of Mine theme
The Last of Us theme and scene extract feat. Joel and Ellie
The Mighty Boosh S01E04 - ‘Tundra’
The Last Post
Half-Life 2: Episode 1
Ben and Tao climb out of their vent to revel in nostalgia and relive the glory of 1998 first person shooter, Half-Life, as they talk through the newly released Valve endorsed fan remake, Black Mesa. They whip out their (non-existent) PhDs, lament loading screens, rave about the longevity of really great graphics, analyse the value of remakes, and marvel at the scale and ambition of this timeless, pioneering and cinematic FPS. Minor spoilers, but come on, we’re a decade later…!
Content Warning: PEGI 12. Mild language. Extended clip of man torn apart and eaten alive.
Clarifications:
According to LinkedIn, the Crowbar Collective has 13 employees.
Alien: Isolation is a 2014 survival horror video game developed by Creative Assembly. Ben has now played it, and reviewed it on pixelvision.net!
Black Mesa left early access and got its official Steam release in March 2020.
Audio extracts:
‘Stranger Things’ theme
Spaced S02E04 - ‘Help’
‘Welcome to the Suck’ from Jarhead, by Thomas Newman
A Toast to 15 Years tribute song to World of Warcraft Classic.
The Longest Journey OST
Ben and Tao arrive in character (and with a new microphone!) to confront their demons and run through the cheerfully derivative action RPG/ Diablo-rip-off-hack-and-slash, Wolcen Lords of Mayhem. The duo chat about inexperienced devs, lag spikes and game breaking bugs, gender stereotyping, coop multiplayer, why feeling like a bad ass has limited appeal, if Wolcen and Candy Crush Saga have something in common, and whether the grind of loot farming is a curse when it comes to replayability. No real spoilers.
Content Warning: PEGI 7. Some mild language. Lovecraftian level gore. Seriously, more than an abattoir.
Audio extracts:
Shaun of the Dead/ Zombie Nation
Wave by Antonio Carlos Jobim
Candy Crush Saga
Shinobis Ben and Tao give Japanese a whirl, lament the naming conventions of video game franchising, and discuss the virtues or not of Souls-like-samurai-boss-brawler Sekiro: Shadows Die Twice. The conversation swings from Dark Souls and the genre it spawned, to controller defaults and remapping, skill versus luck, gaming versus musicianship, godliness versus impotence, subtitles and dubbing, to fast travel or not, game design decisions (No cutscene pause! No quit game option!) and punitive time-wasting by devs. No spoilers.
Content Warning: PEGI 12. Some bad language (and bad Japanese). Lots of dying. Violently.
Clarifications:
‘Equanimus’: adjective. having or showing equanimity; even-tempered: It was difficult to remain equanimous in the face of such impertinence. (Dictionary.com)
The game was released in March 2019 by developer, FromSoftware.
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The podcast gets a name. Ben and Tao run through the ups and downs of moderating a 90s era cyber space in the sci-fi web simulator, Hypnospace Outlaw. Topics include the early internet, nostalgia, when puzzles become too puzzling, minigames, microtransactions and pseudo-currencies, music genres, and the limits of satire. Spoilers from half way through, clearly delimited.
Content Warning: PEGI 12. Bad language. Hacking, piracy and heavy censorship.
Clarifications:
The original soundtrack is mostly by Jay Tholen. It’s available on Spotify.
The Witness is a game by Jonathan Blow (of Braid) and Thekla, Inc.
BWL allegedly means ‘bursting with laughter’
Audio extracts:
Papers, Please
Halt and Catch Fire
Satellite Anthem by Barnaby’s Chair (aka Dan Warren)
From the publisher's feed