PlanetDestiny Podcast

PlanetDestiny Podcast

By PlanetDestinyEducationVideo Games
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PlanetDestiny Podcast episodes

  • What We Hope to See in 2016 (PD Podcast #51)
    The way our podcast is presented may change! We're going to be doing more of these LIVE on our Twitch channel, and you'll be able to watch it there first. If you miss the live show, it can be found in our past broadcasts: http://www.twitch.tv/planet_destiny/profile
    DestinyLFG.net is now on iOS and Android: http://planetdestiny.com/destinylfg-mobile-app
    As for the lag... it’s a critical issue in the Crucible and there’s no avoiding it – lag is real, and it is awful. We all still want to keep playing, so what can we do about it? Well, besides the report function, here are a few tips to prevent lag from ruining your fun and causing a loss: http://planetdestiny.com/crucible-2016
    1 hr 28 min
  • Drawing the Line on Microtransactions (PD Podcast #49)
    Where is the line going to be drawn? Bungie has gone on record with statements like…
    “We’ve not announced anything on the microtransaction front but our goal is to absolutely make sure that when we deliver a game for $60 that’s a great experience no matter what type of player you are,” he said.
    “So we’re not looking at any pay-for-power type stuff. That’s what I hear as a player when people say they’re worried about models and schemes that nickel and dime people; we’re not going to do that.”
    …and that should be reassuring. That quote leaves little room for misinterpretation.
    However, weeks ago, we thought Silver would just be limited to cosmetic options such as Shaders and Emotes. With SRL, there’s stats, cosmetic gear, and a Sparrow behind $10. Now there are massive infusions of experience and Starter Packs that boost your character significantly when starting a new one.
    Still, these boosts are harmless since it just saves you a little time, but really – they’re way too expensive for what you’re actually getting and probably not worth it. It’s not “pay-to-win” but it is disappointingly overpriced.
    1 hr 39 min
  • Paid DLC vs Free Events w/ Wally (PD Podcast #48)
    We got to hear from Urk, who elaborated word-by-word on a teasing tweet about the Live Team’s plans. We invite you to go read it in its entirety, but we’ll sum up the positives here.
    DLC will not just be in the form of timed events for all of Y2.
    While not explicitly saying this, Urk all but confirmed it by posing the concern as a rhetorical question that he then rebutted.
    There will be a smaller event soon, on the size of Festival of the Lost
    This will be the next installment from the Live Team in “early 2016”. If you liked the Festival of the Lost as a little excursion away from the meat of Destiny’s experience, then it’s probably a safe bet that this next event will appeal to you, too.
    The next will be “far larger” than anything we’ve seen since TTK released.
    That’s right. It’ll be much bigger than SRL, Festival of the Lost, and whatever upcoming event arrives first. It’s hardly specific, but it’s good news to anyone who feared the binary choice of ambitious and unpolished DLC packs or light-hearted, meaningless fluff like Festival of the Lost.
    We’ll get a sandbox and “world” update about the same time
    The sandbox team is responsible for balances. If you were worried we’d have to wait 6 months before the next balance path “World” is a little less clear, but definitely exciting. Does Urk mean a new location? Encounters like prowling Wolves or Hive rituals? No doubt we’ll learn more when Bungie is ready to reveal it.
    Everything above will occur in either the Winter or Spring of 2016
    Straight from the man himself. Whether this means February and May or January and March is anyone’s guess. You can hold Bungie to this one.
    1 hr 51 min

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