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Rebecca talks to Suzanne Sheldon (GenCant coordinator, The Dice Tower podcast cohost) about accessibility and inclusivity in gaming communities and spaces.
Special Guest: Suzanne Sheldon.
Michael Melkonian is a game designer from Los Angeles, CA who currently resides in Central Illinois. He is the owner of Cardboard Console, a game design and publishing company. Michael's first commercial product is "Dance Card!" which is set to launch on Kickstarter in fall 2019.
Special Guest: Michael Melkonian.
Rebecca talks to Jenn Barlett, a librarian at the Manchester Public Library, about games, libraries, and accessibility.
Special Guest: Jenn Bartlett.
Lauren talks to Nick Yu about Adventure Tactics, which is published by Letiman Games. Adventure Tactics is on Kickstarter through Friday, August 23, 2019 8:00p Central.
Special Guest: Nick Yu.
In this episode, Lauren chats with Omari Akil, one half of @BGBrothas, about the company's first game Rap Godz, and how this tabletop game is connecting communities in New Orleans and beyond.
Twitter: http://twitter.com/BGBrothas
Special Guest: Omari Akil.
It's sequel time! Rebecca welcomes back Janice Turner of Wren Games to talk about Sensor Ghosts, a sci-fi escape game and sequel to last year's game, Assembly.
Special Guest: Janice Turner.
In this episode, Rebecca talks to Karen Cleveland from the Michigan Department of Natural Resources about their game What in the Wild, which features five ways to play and learn about wildlife conservation.
Find What in the Wild on The Game Crafter.
Special Guest: Karen Cleveland.
Lauren Woolsey talks with Shannon McDowell about escape rooms and what considerations go into making them more accessible and more inclusive.
Special Guest: Shannon McDowell.
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