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We discuss Little Moth Studios‘ Keep in Mind with Cherylynn Lima (@rose_moth), Connor Bridgeman (@akuparagames), and Ian Melinn.
In discussing this psychological horror experience we cover a lot of ground. Making the move from painterly pixel art to more-immersive 3D, whether games need to be fun, communicating personal experiences, and being an indie games publisher are all on the table.
We discuss Little Moth Studios‘ Keep in Mind with Cherylynn Lima (@rose_moth), Connor Bridgeman (@akuparagames), and Ian Melinn.
In discussing this psychological horror experience we cover a lot of ground. Making the move from painterly pixel art to more-immersive 3D, whether games need to be fun, communicating personal experiences, and being an indie games publisher are all on the table.