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The hiatus is over. With my new slimmed-down post-production, I now plan to get back to regular episodes. For this one, it's the usual magazine coverage and some talk about the retro-computing projects I've been doing in the last year.
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The culmination of the first "season" of the Player/Missile podcast is a review of my favorite game and the announcement of the project undertaken by Kevin Savetz and myself to reverse engineer the game. We're sponsoring a level design contest, and there's still time to enter! Oh, and I'm taking a hiatus until I can collect the physical magazines. You can help out with your contributions!
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MAME Cabinet
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