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By plotsofdice
The podcast currently has 15 episodes available.
~ casual stay-at-home edition ~
Five Mages - a Warlock, a Bard, an Artificer and two Druids - come together in a corrupt town to look for clues about a mysterious and fatal disease, accompanied by an ever-annoyed spirit familiar. -
Episode: the parade over, the party makes preperations to leave for pata, where they expect to find further clues - but their farewell takes an expected turn at the desperation of one of their members ... -
GM: Daniel -
Music made by Whitesand
~ showdown stay-at-home edition ~
Five Mages - a Warlock, a Bard, an Artificer and two Druids - come together in a corrupt town to look for clues about a mysterious and fatal disease, accompanied by an ever-annoyed spirit familiar. -
Episode: finally, the highly anticipated parade begins - and the duke promises to shed some light on the bard's background right after. but betto castillo has made preparations of his own ... -
GM: Daniel -
Music made by Whitesand
~ casual stay-at-home edition ~
Five Mages - a Warlock, a Bard, an Artificer and two Druids - come together in a corrupt town to look for clues about a mysterious and fatal disease, accompanied by an ever-annoyed spirit familiar. -
Episode: the bard hath returned, but now a murderous foe is nowhere to be found. at least the town seems at peace - but reconciliation with the widower proves more complicated than feared ... -
GM: Daniel -
Music made by Whitesand
~ our first stay-at-home episode ~
Five Mages - a Warlock, a Bard, an Artificer and two Druids - come together in a corrupt town to look for clues about a mysterious and fatal disease, accompanied by an ever-annoyed spirit familiar. -
Episode: striking one deal after another, the warlock finally manages to seemingly get everyone on the same page. hostages are exchanged - but will everyone keep their word? ... -
GM: Daniel -
Music made by Whitesand
Finally back after our month-long hiatus! -
Five Mages - a Warlock, a Bard, an Artificer and two Druids - come together in a corrupt town to look for clues about a mysterious and fatal disease, accompanied by an ever-annoyed spirit familiar. -
Episode: after having discovered the duke's fatal schemes, the party decides to hide in the nearby fey forest and warn the mafia bosses of their impending doom ... -
GM: Daniel -
Music made by Whitesand
Five Mages - a Warlock, a Bard, an Artificer and two Druids - come together in a corrupt town to look for clues about a mysterious and fatal disease, accompanied by an ever-annoyed spirit familiar. -
Episode: the town is in chaos, gangs fighting in the streets. the party sets out to look for their friends, hoping for the town's salvation by its offical ruler: the duke - who seems to have his own plans already ... -
GM: Daniel -
Music made by Whitesand
Five Mages - a Warlock, a Bard, an Artificer and two Druids - come together in a corrupt town to look for clues about a mysterious and fatal disease, accompanied by an ever-annoyed spirit familiar. -
Episode: the party breaks into the mafia boss's home and stealthily makes their way for the kidnapped wizard. but as they try to escape, they are confronted and forced to take action ... -
GM: Daniel -
Music made by Whitesand
Five Mages - a Warlock, a Bard, an Artificer and two Druids - come together in a corrupt town to look for clues about a mysterious and fatal disease, accompanied by an ever-annoyed spirit familiar. -
Episode: the druids discover (almost literal) sceletons in the widower's closet. while the party tries to figure out how to deal with the discovery, no one remembers to look out for their adoptee wizard... -
GM: Daniel -
Music made by Whitesand
In der vierten Folge kommen wir endlich wieder zurück zu dem System Demigods von Jason Mills, und spielen das Finale der ersten Podcast-Folge - oder zumindest den Großteil, bei dem das Mikro lief. Ups. -
Plot: Wenn der Mond mit den Toten wandert * Und sich ihnen mit ins Grabe legt *
GM: Alex -
Für Anregungen, Rückfragen und Morddrohungen erreicht ihr uns unter: [email protected] -
In der dritten One Shot Folge unseres Podcasts Plots Of Dice spielen wir das bekannteste System überhaupt: Dungeons and Dragons in der fünften Edition. Das Setting ist Eberron, eine mittelalterliche Fantasy-Welt im Schatten eines großen Krieges, in der Magie industrialisiert und wie eine Wissenschaft betrieben wird und die von 12 mächtigen, magisch begabten Familien kontrolliert wird. Ob klassisches Mittelalter, oder magische Luftschiffe und Züge, betrieben durch Elementarmagie, hier gibt es alles! -
Plot: Unsere Gruppe Abenteurer wurde auf einem Luftschiff der mächtigen Familie Lyrandar angeheuert, um eine Ladung wertvollen Schwebeholzes zu beschützen. Eigentlich eine leichte Aufgabe, was sollte so hoch in der Luft und über dem Meer schon eine Gefahr werden? Doch dann gibt es technische Schwierigkeiten... -
GM: Christian -
Für Anregungen, Rückfragen und Kapitalismuskritik erreicht ihr uns unter: [email protected] -
The podcast currently has 15 episodes available.