Plunders & Blunders

Plunders & Blunders

By Plunders & Blunders
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Plunders & Blunders episodes

  • 39-2: Nut Sussers
    Ch 39-2: After parting ways with Scott, the Minotaur, the Deadites find themselves facing one of their greatest weaknesses… Windsgar’s patience is put to the test when he’s confronted with a new nemesis. Traze and Kapo finally have that heart to heart.
    1 hr 24 min
  • 39-1: A Very Merry Minotaur
    Ch 39-1: Windsgar leads the Deadites' performance for a captive audience at the table of a large minotaur. He gives them the lay of the land, Anael touches his horns, Anise learns more about the moon in the sky, and everyone tries to keep Kirtra from eating.

    Nerdsgiving link: https://goo.gl/Eq2122
    1 hr 34 min
  • Cones of Dunshire 2
    Part 2: The adventure continues for the Commune-ists. They explore the inner workings of the mechanical tower, and seek out the final cone to illuminate and put the undead back into the ground. But, it wouldn't be a spooky Halloween adventure if everything went according to plan...

    Nerdsgiving link: https://goo.gl/Eq2122
    1 hr 48 min
  • Cones of Dunshire 1
    Side Quest - Part 1: In the magical land of Caldoria, a group of intrepid adventurers have been hired by a local magistrate to investigate reports of grave robbings. Some rumors suggest that this could be the living dead. By relighting the conical beacons in the county of Dunshire, these "heroes" should be able to put a stop to the undead menace, once and for all!

    Nerdsgiving link: https://goo.gl/Eq2122
    1 hr 46 min
  • 38-2: I'm Not That Girl
    Ch 38-2: Still separated, the Deadites carve a path through this unfamiliar, wild forest. Zoli and Anise discuss what they've been seeing recently, Traze and Kirtra cordially exchange philosophical ideals, meanwhile Kapo and Anael have to figure out a new form of communication.
    1 hr 24 min
  • 38-1: No Good Deed
    Ch 38-1: The Deadites find themselves hip deep in the Ascension ceremony for Traze's sister Kirtra. She attempts to fulfill her duty to become the High Priestess, but the Deadites have other plans. By interfering, they find themselves in a very uncomfortable position...
    1 hr 14 min
  • 37-2: Homeward Bound
    Ch 37-2: The Deadites venture North from the Banespire, away from Cawic and toward Iirkavenza. Just a short jaunt through the woods, should be fine.
    1 hr 22 min
  • 37-1: Honey, We Blew Up a Mine!
    Ch 37-1: The Deadites debate whether or not to return to Salina's Saloon to deliver the news about what happened in the mine. Anael gives a surprising gift, and no one can let it go. Traze gets his feathers ruffled.
    1 hr 19 min
  • 36-2: Get Out
    Ch 36-2: The Deadites climb upwards within the mine hoping to discover the fate of the lost miners, and whatever has taken them...
    1 hr 17 min

About Plunders & Blunders

From the publisher's feed

Plunders & Blunders is a live-play RPG where 6 friends sit around a table and tell a story together. Sometimes it's epic, sometimes it's silly, but it's always an adventure.

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