Enemy Slime

Podcast Episode 222: Crunchitize Me


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Rockstar caused quite a ruckus in the last couple weeks when Dan Houser mistakenly mentioned how hard the company was working to get Red Dead Redemption 2 pushed out the door. So this week we spend a little time examining the ever-derided concept of crunch time in the games industry. Can you make a great game without it? Sure. So why do so many companies struggle to figure out how?

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Enemy SlimeBy Enemy Slime

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