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http://www.ko-fi.com/wintermoonwargamingTimestamps0:00 Introduction 2:54 “Catching Strays” aka point cuts for less than obvious reasons 16:09 “It’s better to miss on the low end than it is to miss on the high end” 22:55 “There is no finish line” (when it comes to balance) 36:04 Prepared positions adjustment and illusory nature of a “global meta” 43:04 Players whose fun is optimizing the “fun” out of the game 46:00 The New Battleforce boxes will not be around forever 56:51 Rebel Guerillas and designing new units in conjunction with LFL 1:07:20 Dursum and Shick’s units from Ministrav they are most excited about 1:16:54 What is something players don’t value enough (tactically) or overvalue (tactically) 1:30:39 How do you balance units so they fit both in their battleforce and their standard faction 1:37:47 Metaphors for developing a game being played already
By David "Endless" Zelenkahttp://www.ko-fi.com/wintermoonwargamingTimestamps0:00 Introduction 2:54 “Catching Strays” aka point cuts for less than obvious reasons 16:09 “It’s better to miss on the low end than it is to miss on the high end” 22:55 “There is no finish line” (when it comes to balance) 36:04 Prepared positions adjustment and illusory nature of a “global meta” 43:04 Players whose fun is optimizing the “fun” out of the game 46:00 The New Battleforce boxes will not be around forever 56:51 Rebel Guerillas and designing new units in conjunction with LFL 1:07:20 Dursum and Shick’s units from Ministrav they are most excited about 1:16:54 What is something players don’t value enough (tactically) or overvalue (tactically) 1:30:39 How do you balance units so they fit both in their battleforce and their standard faction 1:37:47 Metaphors for developing a game being played already