Pours and Pixels

Pours and Pixels

By Tyler Carrigan and Aaron "DJ" DesjardinsLeisureGames
Download on the App Store

Pours and Pixels episodes

  • Ep 9 Valheim Lead Composer Patrik Jarlestam

    We sit down with Patrik Jarlestam, lead composer for Valheim and cofounder of Solidsounds. We discuss Scandinavian influences on Patrik and his work, the process of creating atmosphere and conveying emotion through music, and much more. Plus a world exclusive announcement that you won't want to miss! So grab your favorite dram and listen along!

    You can find more of Patrik's work here: 

    https://store.steampowered.com/app/892970/Valheim/

    https://store.steampowered.com/app/1620250/Valheim_Soundtrack/

    https://twitter.com/PatrikJarlestam

    http://www.patrikjarlestam.se/

    http://www.solidsounds.se/

    1 hr 9 min
  • Ep 8 - Halo Infinite and New World Dev Kaleb Nekumanesh

    We sit down with Kaleb to talk about AAA game development, working on brand new IPs, and what it was like to design levels for Halo Infinite. Plus, we talk about a indie project inspired by Halo: ODST.  

    Pour your favorite beverage and join the conversation. 

    You can find more from Kaleb here:

    twitter.com/gearshift_media 

    artstation.com/kalebnek 

    gearshiftmedia.itch.io/dropzone


    1 hr 10 min
  • Ep 7 - The Mortuary Assistant dev Brian Clarke

    We sit down with Brian Clarke of DarkStone Digital, creator of the sensational new "The Mortuary Assistant". 

    We talk through the game design, inspiration, and much more. Enjoy a pour with us and check out the conversation. 

    https://store.steampowered.com/app/1295920/The_Mortuary_Assistant/

    1 hr 32 min
  • Ep 6 - Rubyshark Games

    We sit down with Kyle Rasmusson and Nathan Kellman of Rubyshark games to discuss level design, career motivation and pathways, and much more. Come enjoy a drink with us and listen to these devs share their experiences. 

    You can find them on Twitter at @RubySharkGames and on Steam. 

    1 hr 1 min
  • Ep 5 - Interview with Game Designer and Studio Head Mark Gregory

    We sit down with Mark Gregory. Game designer at Flix Interactive (Sea of Thieves) and Studio head at Freesphere to discuss horror games, how mods and mod toolsets benefit devs and gamers, mental health in the industry, and get a sneak peek at a couple of upcoming titles from the team at Freesphere. 

    You can find Mark's work here: 

    https://www.freesphere.uk/

    https://twitter.com/markgregory_

    https://store.steampowered.com/app/1734000/Necropolis_Suite/


    52 min
  • Ep 2 - AAA vs Indie

    We take a look at some of the ups and downs of the AAA development world as well as the pros and cons of indie gaming. 

    1 hr 11 min

About Pours and Pixels

From the publisher's feed

Adult drinks and video games! Pull up a chair and have a drink with us as we discuss different topics in the gaming industry including new games and oldies. We talk to the people behind the scenes of your favorite games.