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In this Episode, my brother and I discuss his favourite game series and one I find personally interesting, Portal and Portal 2
This is a long one folks. we go over the history of choices in games, idea of free will in games, and what makes choices feel good.
in this episode, i give my thoughts on my personal experience of Fallen Aces' gameplay, graphics, weapons, enemies, level design and overall opinion on the game so far.
in this episode, i give my thoughts on my personal experience of Postal: Brain Damaged's gameplay, graphics, weapons, enemies, level design and overall opinion on the game so far.
In this game we talk about Undertale and Deltarune, Minecraft, Five Nights At Freddy's, Stardew Valley, and other independent games we love (both popular and unknown)
in this episode, it talk about open world game design and the different ways of creating that type of game.
Feat. Hirae and Jay
in this epsiode we talk about Hunt Down The Freeman and Postal 3, two extremely buggy source engine games with a rough development and final products.
this is probably part 1 since we didn't get to talk about everything planned.
for Ben: I start talking around the 35 minute mark (whoops)
In this game we discuss how the strive for realism in games has changed the industry and titles such as Red Dead Redemption 2, Cyberpunk 2077, Psychonauts, and Selaco.
In This Episode, We have two guests, Jay and Hiraeth, and we talk about how movies and tv depict video games, what they might get wrong, and how "Nerd Culture" has changed over the past decade
in this episode we have a special guest, Jay.
we talk about personality in games, level design, and controversies in video games
From the publisher's feed