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This looks like the end of the next stage of the Eberron campaign, and the conclusion of the quest in Aundair.
After having a good time during the nightlife, the players get to explore the new daytime shenanigans.
It's an off week for Eberron this week, but we have this goofy one-shot run by Kayla for your listening pleasure.
Sid Made a Homebrew you can get here: https://www.dmsguild.com/product/269375/Subclass-Savant-Volume-1-Barbarian-Paladin-and-Warlock-Subclasses?term=subclass+savant
The team grows and the dungeoning and dragoning commence.
Sorry about the weird audio in the last few minutes, stuff is weird.
Greasmonkey's Handbook that Sid mentions:
https://www.dmsguild.com/product/259520/The-Greasemonkeys-Handbook-Rules-for-piloting-Magitech-Steampunk-and-Sci-Fi-mechs-in-DD-5th-Edition?src=hottest_filtered&filters=45469
The Hungover Adventurers Guide that inspired Allistair's Quest:
https://www.dmsguild.com/product/248818/The-Hungover-Adventure-Guide?term=the+hung&filters=45469
Old friends return in the city of Fairhaven, as our players reach the capital of Aundair.
It's time for the players to leave home for a grand adventure . . . after some fishing . . . and maybe some shopping.
This is the end of the first chapter of our Eberron campaign. From here on out, all of Eberron is open to the players.
Solanacea still has it's troubles even without our players, so it's time they got back to work!
With Dragon Heist on hold, there will probably be more time for One-Shots with silly games like this! Go play Troika it's so easy to start and super fun.
A new ally appears with some curious information.
From the publisher's feed