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Episode 30 of the Privateer Primecast has arrived and with it, news about the all new editions of WARMACHINE and HORDES! Join co-hosts Simon Berman and Will Shick as they talk to Privateer Press founder and Chief Creative Officer, Matt Wilson and WARMACHINE & HORDES Lead Developer Jason Soles about what lies ahead for the game.
Episode 29 of the Privateer Primecast has arrived! Join co-hosts Simon Berman and Will Shick as they interview fellow staffers at Privateer HQ. Skull Island eXpeditions author, Larry Correia talks to Will about his upcoming novel, Into the Wild. Simon speaks with Game Developer, William "Oz" Schoonover about Widower's Wood and the new content from the Kickstarter. Tournament player extraordinaire, Jason Flanzer discuss his community experiences and Broken Egg Games with Will. Finally, Doug Seacat returns for Seacat Speaks in which he divulges the secrets of the Infernals.
Join host Simon Berman for a special episode of the Primecast. Privateer founder and Chief Creative Officer, Matt Wilson, and WARMACHINE Lead Developer, Jason Soles, discuss what's on the horizon for WARMACHINE and HORDES in 2016. The discussion revolves around a whole new set of warcasters, warlocks, and a few other hints...
Episode 26 of the Privateer Press Primecast has arrived! Join co-hosts Simon Berman and guest dos tWill Hungerford as they interview fellow staffers at Privateer HQ. Simon talks with RPG Producer, Matt Goetz, about Game Mastering in tricky situations. Hungerford speaks with Convention Manager, Michael Plummer about what's coming to Lock & Load 2016. Lead Writer, Doug Seacat, returns for his ongoing Seacat Speaks segment and a further discussion of magic and warcasters in the Iron Kingdoms. Finally, No Quarter Magazine Editor-in-Chief, Lyle Lowery, talks about the latest for the magazine.
Episode 25 of the Privateer Press Primecast has arrived! Join co-hosts Simon Berman and Will Shick as they interview fellow staffers at Privateer HQ. Simon interviews RPG Producer, Matt Goetz, who discusses the uses of Undercity models with Full Metal Fantasy. Will Shick and Will Hungerford talk WARMACHINE Weekend games, live-streaming, and convention night shenanigans. Finally, Director of Publications, Mike Ryan, joins the Primecast to give a hint at upcoming Skull Island eXpedition titles and the new 2015 holiday pin!
Episode 24 of the Privateer Press Primecast has arrived! Join co-hosts Simon Berman and Will Shick as they interview fellow staffers at Privateer HQ. Will talks with RPG Producer, Matt Goetz, about what's down the road for Iron Kingdoms and Unleashed. Writing & Continuity Manager, Doug Seacat returns for his segment, Seacat Speaks, in which he delves into the darkest secrets of blood magic and necromancy. Organized Play Developer Will Hungerford talks about some upcoming changes to release schedules and some insight about the upcoming ADR. Finally, in celebration of two years of Primecast, Privateer Press founder and Chief Creative Officer, Matt Wilson, takes 20 questions from social media and drops some big hints about the future or HORDES.
Episode 23 of the Privateer Press Primecast has arrived! Join co-hosts Simon Berman and Will Shick as they interview fellow staffers at Privateer HQ. Simon interviews Privateer's new Social Media Coordinator, Valerie Herron, about about her role at HQ. Playtest Coordinator, Jack Coleman joins Primecast for the first time to talk about playtest for WARMACHINE and HORDES as well as Devastation in particular. Doug Seacat returns for his Seacat Speaks segment, with the first installment of a lengthy discussion on magic and spells in the Iron Kingdoms. Finally, WARMACHINE and HORDES Lead Developer, Jason Soles talks to Will about design philosophy, development, and HORDES: Devastation.
Episode 21 of the Privateer Press Primecast has arrived! Join co-hosts Simon Berman and Will Shick as they interview fellow staffers at Privateer HQ and talk a lot about shrimp cocktails. Will starts off by interviewing Developer, William "Oz" Schoonover about The Undercity. Simon chats with RPG Producer, Matt Goetz about his experiences writing The Skorne Empire and demoing Iron Kingdoms Unleashed at Gen Con 2015. Finally, Will talks with Organized Play Developer, Will Hungerford about Gen Con events, including the Iron Gauntlet qualifier.
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