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Show us how you mechanically handle downtime! Phil and Senda talk through Phil’s homebrew approach to downtime mechanics in Mutants in the Now, and how to create or apply something to any game you’re playing that doesn’t have a downtime mechanic built in.
Bamboo Lounge for Patreon backers today! Find these and more at http://patreon.com/mmp.
Find us on the internet or drop us a topic on our shiny new linktree: https://polygamero.us/panda
By Senda Linaugh and Phil Vecchione5
5858 ratings
Show us how you mechanically handle downtime! Phil and Senda talk through Phil’s homebrew approach to downtime mechanics in Mutants in the Now, and how to create or apply something to any game you’re playing that doesn’t have a downtime mechanic built in.
Bamboo Lounge for Patreon backers today! Find these and more at http://patreon.com/mmp.
Find us on the internet or drop us a topic on our shiny new linktree: https://polygamero.us/panda

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