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Show us how you avoid the too-much-planning and analysis paralysis in your games! Phil and Senda talk creating urgency, adding stakes, and how to mitigate the issues of players who don’t have the same level of competency as their characters. Also, clicky off sides, finger soccer, Silence of the Lambs, and tick tock.
Bonus outtakes for Patreon backers today! Find these and more at http://patreon.com/mmp.
Find us on the internet:
Twitter: @PandasTalkGames
Facebook: facebook.com/pandastalkgames
and panda(at)misdirectedmark.com
By Senda Linaugh and Phil Vecchione5
5858 ratings
Show us how you avoid the too-much-planning and analysis paralysis in your games! Phil and Senda talk creating urgency, adding stakes, and how to mitigate the issues of players who don’t have the same level of competency as their characters. Also, clicky off sides, finger soccer, Silence of the Lambs, and tick tock.
Bonus outtakes for Patreon backers today! Find these and more at http://patreon.com/mmp.
Find us on the internet:
Twitter: @PandasTalkGames
Facebook: facebook.com/pandastalkgames
and panda(at)misdirectedmark.com

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