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This week I'm being a crotchety old man and complaining about fireworks before discussing who should decide whether or not to launch a game.
As always: please share, drop in comments and let me know your thoughts/suggestions for future topics.
#videogames #qa #gamequality #autism #adhd #audhd #qaudhd
Excuse the coraky voice once again, but we're back with another issue, this time discussing the downsides of having supernatural attention to detail and the importance of understanding player expectations when prioritising bugs.
As always: please share, drop in comments and let me know your thoughts/suggestions for future topics.
#videogames #qa #gamequality #autism #adhd #audhd #qaudhd
We're resuming normal service (albeit with a nasty cold) this week and talking about facial expressions and Bug Severities!
As always: please share, drop in comments and let me know your thoughts/suggestions for future topics.
#videogames #qa #gamequality #autism #adhd #audhd #qaudhd
A special Mental Health focussed episode this week, in honour of World Mental Health Day (which was on Saturday).
As always: please share, drop in comments and let me know your thoughts/suggestions for future topics.
#videogames #qa #gamequality #autism #adhd #audhd #qaudhd #mentalhealth
We're back! And this week we're talking about a not-so-surprising conclusion from a research study looking into the nature of autism, and taking a look at how to structure your test cases to make the measier to follow.
As always: please share, drop in comments and let me know your thoughts/suggestions for future topics.
#videogames #qa #gamequality #autism #adhd #audhd #qaudhd #genetics #structure
This week we're looking at the scary reality of Global Gender Parity, holding paragraphs in our hands and questioning whether most feedback is just a bug waiting to be written up properly.
As always: please share, drop in comments and let me know your thoughts/suggestions for future topics.
#videogames #qa #gamequality #autism #adhd #audhd #qaudhd #feedback #genderparity
This week we're talking about timekeeping - how some people make excuses for being late, while others drive teams to deliver on time. It's one of the more successfully "themed" issues I've done recently!
As always: please share, drop in comments and let me know your thoughts/suggestions for future topics.
#videogames #qa #gamequality #autism #adhd #audhd #qaudhd #deadlines #timelines
This week I talk briefly about how ridiculous the "too many diagnosis" argument is before taking a trip down memory lane to discuss the way we helped to come up with the target scores in OlliOlli World and Rollerdrome.
As always: please share, drop in comments and let me know your thoughts/suggestions for future topics.
#videogames #qa #gamequality #autism #adhd #audhd #qaudhd #scores
This week I'm celebrating the successful launch of Lou's Lagoon and the exciting announcement of Vaewolf, while completing our two-part look at the differences between different platform holder systems with a look at storefronts.
As always: please share, drop in comments and let me know your thoughts/suggestions for future topics.
#videogames #qa #gamequality #autism #adhd #audhd #qaudhd #launch
This is the start of my third year doing QAuDHD, so we begin with a little recap on the format for new readers/listeners, before jumping into my bouncy brain and how that helps me with all the different ways that Platform Holders handle build submissions.
As always: please share, drop in comments and let me know your thoughts/suggestions for future topics.
#videogames #qa #gamequality #autism #adhd #audhd #qaudhd #bouncybrain
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