QB64 Report

QB64 Report

By QB64 TeamTechnology
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QB64 Report episodes

  • Interview with Scott Williams, from California

    In today's episode we're going to talk to Scott Williams, from California. 

    You can find him on Twitter as @vwbusguy, but, well, that can be misleading. You'll know why. This is a series of short interviews with people from the QB64 community. 

    Support the show (https://www.patreon.com/qb64)
    11 min
  • Interview with Luke, from Australia

    Welcome to another episode of QB64 Report, your podcast on QB64 and all things nerdy. I'm Fellippe Heitor, and today we continue with the series of short interviews with the members of our community.  Let's hear from Luke, from Australia and learn a little bit of how he became acquainted with computers.

    ---------------------------

    🐝 QB64 is a modern BASIC + OpenGL language that retains QuickBASIC 4.5/QBasic compatibility. Compile natively for Windows, Linux and macOS.
    • Get it from https://www.qb64.org.
    • Find us also at http://discord.qb64.org.

    Support the show (https://www.patreon.com/qb64)
    12 min
  • Interview with Ashish, from India

    In this episode, we begin a series of short interviews with some of the members of the QB64 community. You've seen their names on the forum, you've run their projects, but it's time to get a bit closer. In today's episode,let's hear from Ashish, from India.

    ---------------------------

    🐝 QB64 is a modern BASIC + OpenGL language that retains QuickBASIC 4.5/QBasic compatibility. Compile natively for Windows, Linux and macOS.
    • Get it from https://www.qb64.org.
    • Find us also at http://discord.qb64.org.

    Support the show (https://www.patreon.com/qb64)
    10 min
  • What is QB64's target audience?

    What is QB64's target audience?

    Find us at https://www.qb64.org/portal/
    Join the talk at https://www.qb64.org/forum and also http://discord.qb64.org

    Support the show (https://www.patreon.com/qb64)
    6 min
  • Coding styles

    Fellippe, Bill (STxAxTIC), Zach (SpriggsySpriggs) and Dave (Cobalt) share their coding styles and discuss how much it matters to make your code readable - and not just compilable.

    This episode was recorded during a Zoom call, catch the video version at https://www.youtube.com/watch?v=7Y_QxV0yERk

    Find us at https://www.qb64.org/portal/
    Join the talk at https://www.qb64.org/forum and also http://discord.qb64.org

    Support the show (https://www.patreon.com/qb64)
    46 min
  • Hey, we also have a YouTube channel!

    This is just to let you know that we usually have a YouTube video come out every now and then, and you might be interested in what we have to show ;-)

    Find us at https://www.youtube.com/c/QB64Team

    Support the show (https://www.patreon.com/qb64)

    1 min
  • Keeping track of projects

    In this episode, Fellippe and Luke talk about keeping track of projects. What about side projects? Do they just hold you back or is it worth it to carry on with them because of how fun they can be? What about versioning control? Is it too much for somebody writing code in BASIC?

    Find us at https://www.qb64.org/portal/
    Join the talk at https://www.qb64.org/forum and also http://discord.qb64.org

    Support the show (https://www.patreon.com/qb64)

    18 min
  • Interview with Carles Royan, from RAD Basic

    In this episode we talk to Carles Royan, from RAD Basic, a project that's decided to recreate Visual Basic 6 for modern platforms. Does that sound like a project you guys know and love? That also decided to recreate a form of BASIC for modern platforms? *wink wink*

    Thank you Carles for a very enjoyable interview.

    Find us at https://www.qb64.org/portal/
    Find Carles at https://www.radbasic.dev/

    Support the show (https://www.patreon.com/qb64)
    19 min

About QB64 Report

From the publisher's feed

QB64 is a modern BASIC+OpenGL language that compiles native binaries for Windows, macOS and Linux. We'll be talking all things QB64 and then more. Get it from https://www.qb64.org