Quality Control
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Quality Control episodes

  • Star Wars Battlefront 2

    In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong?

    This week, Polygon’s guides editor Dave Tach joins co-host Charlie Hall his part of the review of Star Wars Battlefront 2.
    https://www.polygon.com/2017/11/20/16682342/star-wars-battlefront-2-review

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    36 min
  • Horizon Zero Dawn The Frozen Wilds

    In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong?

    This week, Polygon’s Chris Plante joins editor-at-large Justin McElroy to discuss his review of Horizon Zero Dawn: The Frozen Wilds.

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    23 min
  • Call of Duty: WWII

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    In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong?
    This week, Polygon’s Russ Frushtick joins Charlie Hall to discuss his review of Call of Duty: WWII.
    https://www.polygon.com/2017/11/3/16599896/call-of-duty-wwii-review-ps4-xbox-one-pc-activision
    https://www.polygon.com/features/2017/11/3/16555016/call-of-duty-world-war-ii-first-infantry-division-big-red-one-history

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    26 min
  • Super Mario Odyssey

    In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong?

    This week, Polygon’s Allegra Frank joins editor-at-large Justin McElroy to discuss her review of Super Mario Odyssey.

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    20 min
  • Assassin's Creed Origins

    In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong?

    This week, senior editor Colin Campbell joins co-host Charlie Hall to discuss his review of Assassin's Creed Origins.
    https://www.polygon.com/2017/10/26/16547262/assassins-creed-origins-review?utm_campaign=polygon&utm_content=chorus&utm_medium=social&utm_source=twitter

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    24 min
  • Sega Genesis Flashback

    In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong?

    This week, Polygon’s Chris Grant joins editor-at-large Justin McElroy to discuss his update to our review of Sega Genesis Flashback.

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    25 min
  • Blade Runner 2049

    In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong?

    This week, Polygon’s Julia Alexander joins co-host Charlie Hall to discuss her review of Blade Runner 2049.
    https://www.polygon.com/2017/10/5/16426054/blade-runner-2049-review

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    25 min
  • Cuphead

    In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong?

    This week, Polygon’s Chris Plante joins editor-at-large Justin McElroy to discuss his update to our review of Cuphead.

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    24 min
  • SNES Classic and Star Fox 2

    In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong?

    This week, Polygon’s Ross Miller joins Charlie Hall to discuss his review of the SNES Classic and Star Fox 2.
    https://www.polygon.com/2017/9/27/16372832/snes-classic-review-super-nintendo-mini-edition

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    23 min
  • Destiny 2: Part 2

    In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong?

    This week, Polygon’s Russ Frushtick joins editor-at-large Justin McElroy to discuss his updated to our review of Destiny 2.

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    29 min

About Quality Control

From the publisher's feed

Senior reporter Charlie Hall and guides editor Dave Tach host in-depth conversations each week about the latest games, movies, comics, and gear reviewed and recommended by the Polygon team. Produced…

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