Quality Control
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Quality Control episodes

  • Persona 5

    In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong?

    This week, Polygon’s Phil Kollar joins editor-at-large Justin McElroy to discuss his review of Persona 5.

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    20 min
  • The Legend of Zelda: Breath of the Wild

    In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong?

    This week, senior reporter Charlie Hall asks reviews editor Arthur Gies about his review of The Legend of Zelda: Breath of the Wild: http://www.polygon.com/2017/3/2/14753500/the-legend-of-zelda-breath-of-the-wild-review-nintendo-switch-wii-u

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    24 min
  • Mass Effect: Andromeda

    In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong?

    This week, Polygon’s Arthur Gies joins editor-at-large Justin McElroy to discuss his review of Mass Effect Andromeda

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    26 min
  • Torment: Tides of Numenera

    In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong?

    In this episode, guest host Charlie Hall talks with Carli Velocci about her time with Torment: Tides of Numenera, a review which you can find right here: http://www.polygon.com/2017/3/9/14859716/torment-tides-of-numenera-review
    Thanks for sticking with us while we're been off the air. Here's what we've been working on!
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    20 min
  • Horizon: Zero Dawn

    In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong?

    This week, Polygon’s Phil Kollar joins editor-at-large Justin McElroy to discuss his review of Horizon: Zero Dawn.

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    27 min
  • Nioh

    In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong?

    In this episode, guest host Charlie Hall talks with Phil Kollar about his take on Nioh, which you can find right here: http://www.polygon.com/2017/2/8/14445452/nioh-review-ps4-playstation-4-team-ninja-sony-koei-tecmo
    Polygon's guide to Nioh: http://www.polygon.com/nioh-guide/2017/2/3/14472566/beginners-tips-tricks-help-stances-weapons-armor-shrine-stats-leveling-kodoma-skill-prestige-ki

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    17 min
  • The Lego Batman Movie

    In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong?

    This week, Polygon entertainment editor Susana Polo joins editor-at-large Justin McElroy to discuss her review of The Lego Batman Movie

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    21 min
  • Horizon Zero Dawn pre-review

    In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong?

    In this episode, guest host Charlie hall talks with Michael McWhertor about his pre-review of Horizon Zero Dawn, and about the concept of a pre-review to begin with. You can read that story right here:
    http://www.polygon.com/2017/1/30/14435128/horizon-zero-dawn-hands-on-ps4-pre-review-preview

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    20 min
  • Resident Evil 7

    In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong?

    In this episode, Polygon editor-at-large talks with Phil Kollar about his review of Resident Evil 7, which you can find right here: http://www.polygon.com/2017/1/23/14287196/resident-evil-7-review-re7-vii-biohazard-ps4-playstation-4-vr-psvr-pc-windows-xbox-one-capcom

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    16 min
  • Games of the Year 2016, part 3

    In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong?

    In this episode, Polygon editor-at-large Justin McElroy talks with Christopher Grant and Ashley Oh about their takes on Polygon's top games of 2016.

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    32 min

About Quality Control

From the publisher's feed

Senior reporter Charlie Hall and guides editor Dave Tach host in-depth conversations each week about the latest games, movies, comics, and gear reviewed and recommended by the Polygon team. Produced…

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