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In this episode we have incredibly talented Jussi Loukiainen from game studio “Platonic Partnership”, who shares his thoughts on their best practices in creating narrative-driven games and gamified solutions!
In this episode we have incredibly talented Chris Solarski, who shares his thoughts on implementing traditional art theory and practices for enhancing game art development! Make sure to check Chris' work:
In this episode of QuillScape Podcast we will continue discussion on design choices in the game C.L.A.Y. - The Last Redemption. Check our Steam page and wishlist to get direct notifications about upcoming free-demo-release!
In this episode, we are presenting the interactive storytelling and game design practices that our team has been utilizing in the upcoming title C.L.A.Y. - The Last Redemption. One of the truly unique aspects of the game narrative design is that even in the hostile world we have built, every challenge is possible to complete with right negotiations and strategic thinking, as we wish to create non-violent gameplay.
Check out the Steam page!
In this episode of QuillScape Podcast we will continue discussion on best practices in interactive storytelling and how you can do some simple tricks to enhance the narrative experience without writing a word on the screen for the players. Remember, game designers provide the tools to experience the fantasy while the players are the true creators of it.
QuillScape Podcast - Episode 1
We are MiTale and this is QuillScape - a podcast where we discuss about games as a new medium of expression through interactive storytelling and visual narrative as a craft! Here you will find all the tools and skills you need to build an immersive narrative experience in your game. As an indie studio we also wish to discuss the importance of soft skills and building empowering company culture to nurture your creative drive!
The podcast currently has 7 episodes available.