Tabletopped

Railroading the GM: Stakes and Death in Your Game


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Have you ever wondered, "How do I kill my player character in a way that feels fun?" or "What makes a balanced consequence for a character?" If these questions sound familiar, you're in the right place!


In today's episode, we sit down with dungeon master and improvisor, Danny Belel. We dive deep into the inspiration behind this haunting adventure, discussing how to effectively weave consequences, dread, and player agency into TTRPG campaigns. Whether you're planning to run a deadly ttrpg game or simply want to elevate your DMing, these expert insights will help you take your campaigns to the next level.


In this episode, you'll discover:

  • How to kill your players in a fun way!
  • The different outcomes behind stakes at the table
  • How to enforce consequences that feels like everyone is agreeing


Joining us are our experienced panel of GMs: Nick, Franco, Rio, and Shade. With over 50 years of combined Game Mastering experience, we explore the art of running immersive TTRPG games, covering everything from pacing to player psychology.


LINKS!

⁠⁠⁠Tabletopped's website⁠⁠⁠

⁠⁠⁠Patreon⁠⁠⁠

⁠⁠⁠⁠Instagram⁠⁠⁠⁠

⁠⁠⁠⁠Twitter⁠⁠⁠⁠


Check us out on ⁠⁠⁠⁠⁠⁠⁠⁠⁠Patreon⁠⁠⁠⁠⁠⁠⁠⁠⁠! We have a new monthly pod as well as behind the scenes clips that you can get on a secret Spotify feed! We will also be dropping some more treats from time to time!


Theme music by ⁠⁠⁠Mitch Poulin⁠⁠⁠


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TabletoppedBy Nick Perron

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