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This week, Cirdan leads us through the multiplayer element of the game Bannerlord. If you missed last episode, where he talks about the singleplayer element, we recommend you listen to that first. I wanted to call this episode Mount & Blade II: Electric Boogaloo, but since we already had an episode with a similar title, I decided to restrain myself. Following that, Jonah gives a somewhat technical, but hopefully still interesting explanation of techniques used by professional teams of developers to manage their code.
The coronavirus is influencing a lot of things in our world, and among them is Jonah's topic for this episode, vaccines. This includes what they do, how they do it, types of vaccines, and more. After that comes Cirdan's topic, Mount & Blade II: Bannerlord. This is an incredibly cool game set in a completely dynamic medieval world where you can pretty much do whatever you want. It also happens to be full to the brim with bugs, but players agree it's still one of the best medieval games out there.
In this episode of the podcast, Cirdan gives his review of a game called Hollow Knight, a game which he loves playing and thinks you would too. One of the best parts of this game is the soundtrack, which you can find at https://www.youtube.com/watch?v=sZjpMCu2JRc . After that, Jonah talks about Isaac Newton and his three laws of motion. Please note that at one point, he says something along the lines of "The second law actually doesn't say this will happen", but means "The third law actually doesn't say this will happen".
Door Kickers 2, a top-down strategic game. You'd think it has nothing to do with kicking doors. At least, that's what Jonah thought. That assumption is false. As Cirdan tells us, there is a significant amount of door kicking involved. Prior to that, Jonah teaches us about the basics of 3D, which in this case refers to the realm of 3-dimensional images created using software, by walking you through the steps required to make an animated movie.
For the first time possibly ever, Cirdan and Jonah are both talking about video games. Cirdan's game of choice is Layers of Fear 2, a horror game set on an abandoned cruise ship. Jonah will give a review of something quite different, a game called Kingdoms and Castles. Kingdoms and Castles is a medieval city-building game. I, Jonah forgot to do my show notes for this episode, and thus my topic sounds fairly awful. I did record another version of it by myself afterwards that sounds quite a bit better, but we decided to scrap it because it doesn't have any participation from Cirdan. Sorry about that.
Pretty much what the title says, and Cirdan talks about Ravenfield. I can't write a good description :(
In the 27th episode of the podcast, the Nerds discuss the game Rising Storm 2: Vietnam, and a few programming languages that don't merit their own topic but are worth mentioning nonetheless. I'm not sure if Cirdan edited this out, but if I say "According to the TIOBE index, Visual Basic is the 6th most popular programming language, right after Visual Basic", I meant to say C# rather than Visual Basic a second time.
This week on the podcast, Cirdan shines the spotlight on a game called Vampyr, about a British man who turns into a vampire. Sounds boring? It's not. Technically, Jonah talks about HTML, CSS, and JavaScript before that, but that's so short a topic it's barely worth mentioning.
Soccer is one of the most ubiquitous sports on the planet. That is, soccer with feet. Soccer with cars, on the other hand, is another matter entirely. This week, Cirdan introduces us to Rocket League, a game where you play soccer, but with cars. After that, Jonah gives us a rundown on C, as in the programming language. Sorry to disappoint anyone who was hoping for 23 more episodes about the alphabet. Also, Cirdan is now editing the podcast, so it might sound a little different.
This week, Jonah gives us a basic rundown of coding and coding languages. Additionally, Cirdan tells us about Call to Arms, the spiritual successor to Men of War and one of his favorite shooters/RTS.
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