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Earl and Zeb finally reach the Jeffries Vega Collective, and it is pretty disappointing for everyone involved.
Earl and Zeb make it the rest of the way to their destination.
Earl and Zeb continue on Paladin’s weird deep space shopping list.
Earl set’s out on Paladin’s series of tasks in Morien Pyre.
Earl and Scout get clear of Meridian Station.
Earl and Zeb (and Scout) have a harrowing trip back to a less than welcoming Meridian Station.
Earl departs Glimmer and he and Zeb undertake an expedition into the heart of Morien Pyre.
Earl deals with a bomb.
Earl has to convince the port authority to let the Zebulon Harding leave Meridian Station.
Ahh Meridian Station. What a DELIGHT.
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