
Sign up to save your podcasts
Or


In the second of my two-part episode on musical worlds, I talk with Mega Ran and Sammus -- hip hop artists that create concept albums based on the classic video games Mega Man and Metroid. They talk about the challenge of creating an imaginary world in music from someone else's source material, and why they identify with the struggles of 8-bit characters that fight their way through the world with arm cannons.Also, please fill out Panoply's annual survey -- it helps the company know how to better serve our listeners. Thanks! Learn more about your ad choices. Visit megaphone.fm/adchoices
Learn more about your ad choices. Visit podcastchoices.com/adchoices
By Eric Molinsky | QCODE4.8
19901,990 ratings
In the second of my two-part episode on musical worlds, I talk with Mega Ran and Sammus -- hip hop artists that create concept albums based on the classic video games Mega Man and Metroid. They talk about the challenge of creating an imaginary world in music from someone else's source material, and why they identify with the struggles of 8-bit characters that fight their way through the world with arm cannons.Also, please fill out Panoply's annual survey -- it helps the company know how to better serve our listeners. Thanks! Learn more about your ad choices. Visit megaphone.fm/adchoices
Learn more about your ad choices. Visit podcastchoices.com/adchoices

43,815 Listeners

26,233 Listeners

3,021 Listeners

6,879 Listeners

3,660 Listeners

2,228 Listeners

4,183 Listeners

4,003 Listeners

24,391 Listeners

2,669 Listeners

2,117 Listeners

3,564 Listeners

5,151 Listeners

1,725 Listeners

705 Listeners