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In the second of my two-part episode on musical worlds, I talk with Mega Ran and Sammus -- hip hop artists that create concept albums based on the classic video games Mega Man and Metroid. They talk about the challenge of creating an imaginary world in music from someone else's source material, and why they identify with the struggles of 8-bit characters that fight their way through the world with arm cannons.Also, please fill out Panoply's annual survey -- it helps the company know how to better serve our listeners. Thanks! Learn more about your ad choices. Visit megaphone.fm/adchoices
Learn more about your ad choices. Visit podcastchoices.com/adchoices
By Eric Molinsky | QCODE4.8
19791,979 ratings
In the second of my two-part episode on musical worlds, I talk with Mega Ran and Sammus -- hip hop artists that create concept albums based on the classic video games Mega Man and Metroid. They talk about the challenge of creating an imaginary world in music from someone else's source material, and why they identify with the struggles of 8-bit characters that fight their way through the world with arm cannons.Also, please fill out Panoply's annual survey -- it helps the company know how to better serve our listeners. Thanks! Learn more about your ad choices. Visit megaphone.fm/adchoices
Learn more about your ad choices. Visit podcastchoices.com/adchoices

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