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In this episode we welcome ED ROTBERG to the show. You might remember Ed for creating such games as BATTLEZONE and S.T.U.N. Runner! Tune and hear how Ed was hired by Atari, his love for the Tesla, entrepreneurial projects, and what he's doing today! Original Air Date 11.29.2018
This week's episode of RcadeRadio has Mark and Adam interviewing our guest host Anthony "Octavious Farnsworth" Schwader of the Game and Movie Podcast! Tony regales us with stories as a former Tilt Arcade GM and Chuck E. Cheese employee as well as the future of The Game and Movie Podcast! Original AirDate: 11.15.2018
Adam, Dan and Mark bring back Steve from Grinker's Grand Palace to decompress and discuss GrinkFest 2018 (which Adam and Mark attended). The yearly gathering in Eagle, Idaho drew in one of its largest crowds ever thanks to the newest expansion. Steve discusses that plus fills us in on some of the behind the scenes going-ons at his perfect vintage arcade. Original Air Date 11.01.18
Join us as we explore the origins of Ms. Pac-Man with General Computer Corp (GCC) founder Steve Golson in our season three kick-off episode. In the 51st overall episode of RcadeRadio, Dan Reed returns to his guest chair and is in fine form. Our guest Steve Golson provides a fun and detailed journey into his past coming up with Super Missile Attack. We set out to learn how Ms. Pac-Man and other games took him and his team to the next level. Original Air Date 10.18.18
Eugene Jarvis returns for Round 2 with the RcadeRadio team in our season finale episode. This episode contains bonus pre-show and post-show chit chat with the hosts and their guest, so strap in for the ride of your lives as Eugene, Adam and Mark take you down both vintage and contemporary topics in our 50th episode. Original Air Date 08.30.18
Adam and Mark are joined by Aaron "CraftyMech" Reid and his amazing tales of field-programmable gate arrays! We discuss the BitKit in detail along with getting Craft's origin story and journey through the time vortex. Speaking of vortexes, Mark "Time Runner" Shields takes you back in time to re-experience the same day but in any point in yesteryear. We call up Dan Reed and the show turns out way better than we thought it would. Good times, folks. Original Air Date 08.09.2018
2D Con's Shanna is here for the second to last episode of the season. Tonight we resurrect the ghost of Steve Perry. What's that? He's alive? Well, that's good, because Mark and Adam make this a Journey-centric show as a result. Hear about the 2D-Con origin story in addition to catching up with the latest arcade news. A quick trip into the past with Back to the Cade is happening as per usual. Original Air Date 08.16.18
Doc Mack launches our latest episode as we delve into the origins of his legendary Brookfield, IL super-sized arcade that's open every day of the year and adds one new arcade game every week. Of course, we delve into recent news (Retrocade, anyone?) and take a dip back in time to visit some doctored songs. Get it? Enjoy! Original Air Date 07.26.2018
You have died of the measles. You receive a snakebite and you have died. You entire party has died of exhaustion. You have typhoid... and you died. Zeke has died from cholera. You have suffered an accidental gunshot wound... and you have died. You have died of dysentery. Your entire party has drowned. Sound familiar? Sam Bahman is an artist who has recently re-imagined a number of video games into fully-realized arcade versions. Games like Mega Man, Zelda, and Duck Tales never existed originally in arcades. He created a Nintendo style arcade cabinet from scratch and brought them all to life in glorious technicolor! Recently Sam was commissioned to create a *NEW* unique cabinet: OREGON TRAIL! Oregon Trail, originally designed for MECC - The Minnesota Education Computing Corporation is a simple, challenging, and educational computer program with immense replay value. It became a staple for the Apple II in the late 70s and early 80s and was eventually ported to many other systems over the years. Hosts Adam Stevens and Mark "Time Runner" Shields throw us back to 1976 with some vintage Yacht Rock moments followed by Sam's testament to gaming and how to is using his artistic super powers to bring us a little closer to arcade greatness. Original Air Date: 07.12.2018
Listen in on our extended interview with Raw Thrills' veteran game designer Eugene Jarvis. This podcast includes bonus content with a discussion on AI and why it won't work (especially with cars). Funny stuff. We then move on to the show and interview Eugene for a solid hour before he has to duck out. Never fear! Eugene's returns in the season two finale for more insights on the industry! Original Air Date: 06.28.18
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