“Everybody is going back to things that were made by hand,” said Erik Goulet. “Computer animation is really great, we see a lot of it, but people still need to see objects on the screen and they need to know that they are actually real, that you can touch it, you can move it, you can manipulate it. I think it adds to the magic to know that an object, which is not supposed to be moving, when you see it come to life on big screen and you know that it’s somebody who manipulated that character to give us the performance that we see.”