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This week we are going to cover the rules for Through the Desert. Through the Desert is a game designed by Reiner Knizia and is illustrated by John Gravato, Atha Kanaani, Damien Mammoliti, Scott Nicely, et. al.. The game is published by KOSMOS.
Through the Desert is a part of the Knizia Tile-Laying Trilogy (Samurai, Through the Desert, Tigris and Euphrates).
About Through the Desert
Using camels to make caravan routes through the desert and try to reach the oasis while cutting off other players' access, because no one wants to share their resources.
Chapters:
00:00 Introduction & Setup
03:40 Objective / Playing the Game
07:29 Game End / Final Scoring
08:42 Tips & Reminders
10:12 Through the Desert: Bazaar
15:00 MCG Thoughts
This week, we will cover the rules for Pollen. Pollen is a game designed by Reiner Knizia and is illustrated by Beth Sobel. The game is published by Allplay.
About Pollen
Create a lush garden full of beautiful flowers whose pollen will attract pollinators to make the best garden.
Chapters:
00:00 Components & Preparation
02:21 Gameplay
04:30 Endgame & Scoring
06:15 Thoughts
This week we are going to cover the rules for Classic Art. Classic Art is a game designed by Reiner Knizia and is illustrated by Chris McGloughlin. The game is published by CMON Games.
About Classic Art
Predict how many pieces of classic art will be presented in the exhibition. The risker the bet the higher the reward.
Chapters:
00:00 Introduction, Overview, & Components
01:56 Setup
03:33 Gameplay
13:54 Game End
15:23 Art Exhibits
18:41 Rules Summary
22:24 Thoughts
This week, we are going to cover the rules for Modern Art. Modern Art is a game designed by Reiner Knizia and illustrated by Carole Carrion, Manuel Carvalho, Chen Cheng-po, Mike Doyle (I), et al. It is published by CMON Games and is part of the Knizia Auction Trilogy (Modern Art, Medici, Ra).
About Modern Art
Vie for the Modern Art of the Trendiest Artist through various types of auctions to make money buying and selling the art.
Chapters:
00:00 Introduction, Components, & Goal of the Game
01:39 Game Setup
02:33 Gameplay
03:24 Running Auctions
05:12 The Five Types of Auctions
10:19 Ending the Auction Round
11:08 Selling to the Bank
13:13 The Following Auction Rounds
16:32 Winning the Game
18:23 Thoughts
This week we are going to cover the rules for High Society. High Society is a game designed by Reiner Knizia and is illustrated by Mateusz Bielski, Medusa Dollmaker, Wesly Gibs, Dahee Lee, et. al.. Ravensburger publishes the game.
About High Society
Enhance your standing and status in high society by flaunting your wealth with ostentatious expenditure, all while avoiding scandal and shame.
Chapters:
00:00 Introduction & Components
01:40 Setup
01:57 How to Play
05:00 Game End
07:02 Thoughts
This week we are going to cover the rules for Stephenson’s Rocket. Stephenson’s Rocket is a game designed by Reiner Knizia and is illustrated by Doris Matthäus, Ian O'Toole, TANSAN Inc.. The game is published by Grail Games.
About Stephenson’s Rocket
In Stephenson’s rocket, invest in the railways of England which are expanding and merging to come out the richest investor.
Chapters:
00:00 Introduction
01:17 Game Contents & Setup
04:08 Overview
05:07 Playing the Game
13:55 Scoring Prestige During the Game
23:15 Game End & End Game Scoring
26:32 Expansions
28:40 Thoughts
This week we are going to cover the rules for Tigris & Euphrates. Tigris & Euphrates is a game designed by Reiner Knizia and is illustrated by Bascu, Christine Conrad, Doris Matthäus, Tom Thiel, et.al.. The game is published by Hans im Glück.
Tigris & Euphrates is a part of the Knizia Tile-Laying Trilogy (Samurai, Through the Desert, Tigris & Euphrates).
About Tigris & Euphrates
Expand your empire with the help of your four leaders along the Tigris & Euphrates River and take establish temples to build the most prosperous civilization.
Chapters:
00:00 Introduction
02:26 Game Components
04:46 Setup
06:49 Object of the Game
09:04 Turn Structure
35:49 Game End and Winner
36:42 Advanced Game Rules
41:55 MCG Thoughts
This week we are going to cover the rules for The Quest for El Dorado: The Golden Temple. The Quest for El Dorado: The Golden Temple is a game designed by Reiner Knizia and is illustrated by Franz Vohwinkel. The game is published by Ravensburger.
The Quest for El Dorado can intergrate with The Quest for El Dorado: The Golden Temple: The Golden Temples
About The Quest for El Dorado: The Golden Temple
Build your deck and lead your expedition to gain the riches of El Dorado and get out of the golden temple before it collapses.
Chapters:
00:00 Introduction
01:22 Game Setup
04:14 How the Game Works
05:03 Turn Structure
05:46 Phase 1: Player Cards
11:39 Phase 2: Discard Cards
12:06 Phase 3: Play Cards
16:28 End of the Game
17:17 Rules for 2 Players
18:16 Example of a Complete Turn
19:58 Expanding the World of El Dorado
23:00 Glossary
25:32 MCG Thoughts
This week we are going to cover the rules for The Quest for El Dorado. The Quest for El Dorado is a game designed by Reiner Knizia and is illustrated by Vincent Dutrait, Franz Vohwinkel. The game is published by Ravensburger.
The Quest for El Dorado has the expansion of Heroes and Hexes and can integrate with The Quest for El Dorado: The Golden Temples
About The Quest for El Dorado
Build your deck and lead your expedition to riches as you attempt to be the first to arrive on the quest for El Dorado.
Chapters:
00:00 Introduction
01:16 Setting Up the Game
03:51 How the Game Works
04:27 Turn Structure
05:02 Phase One: Play Cards
10:33 Phase Two: Discard Played Cards
11:02 Phase Three: Draw Cards
11:26 Blockades
12:09 End of the Game
12:52 Rules for 2 Players / Full Turn Example
16:02 Caves Variant
19:28 Glossary
21:23 Heroes and Hexes Expansion
22:01Heroes and Hexes Expansion: Game SetUp
24:07 Heroes and Hexes Expansion: The New Game Elements
27:00 Heroes and Hexes Expansion: Curses
29:32 Heroes and Hexes Expansion: New Cave Tokens / Action Cards
33:04 MCG Thoughts
This week we are going to cover the rules for Battle Line. Battle Line is a game designed by Reiner Knizia and is illustrated by Roland MacDonald, Rodger B. MacGowan, and Mark Simonitch. The game is published by GMT Games.
About Battle Line
Create Strong formations in this 2-player lane battle game to counter the enemy along the ever-changing Battle Line
Chapters:
00:00 Introduction
01:20 Preparation (Setup) & Objective
02:03 Play
03:31 Formations
04:50 Flags
06:42 Tactic Cards
10:11 Game End
10:38 Advanced Rule
11:06 Thoughts
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