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Mike and Matt discuss what Lego and videogames might have in common; prices and console lifecycles; whether VR is over; and what 2026 might have in store for gamers.
Mike and Matt discuss the big stories of the year, from GTA delays, to Bungie, to harsh commercial realities. They also look at the year's games, and their piles of shame ...
0:00 Mizuguchi!
11:00 Ubisoft’s financials
16:28 Japanese hardware sales
19:15 What we’ve been playing/Recommendations
Mike and Matt look at the GabeCube announcement, a welcome console price war (if only in Japan) and wonder what's going on at Ubisoft
Mike and Matt talk about Keeper, Double Fine's latest release; Nintendo's and Sony's financials; and what they've been playing, watching, and reading. Enjoy!
FIRST the Saudis buy EA
THEN Ghost of Yotei is here!
AND Xbox price increases
PLUS what we've been playing
FINALLY our recommendations
Mike and Matt talk about Donkey Kong Bananza; payment processors and why they care about video games; and what they have been playing and watching. Enjoy!
RBR Episode 6 In which Matt and Mike talk Microsoft's strategy, the video game industry's business culture, whether games are too long and we learn about Matt's visit to the Nintendo museum
Mike and Matt look at the after and before of the Switch 2 launch, while also considering Death Stranding, and where next for video game auteurs (and MGS)
You know what they say, if you're not writing a story someone doesn't want written, you're doing PR.
From the publisher's feed
No holds barred discussion of the business of videogames and how that business impacts what you play and how much you pay