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Join us in part 1 of our deep dive into Jak II, a much darker departure from the Jak and Daxter formula that we discussed throughout our Jak and Daxter: The Precursor Legacy deep dive! In this episode we talk about the overall feel of the game and the many changes they made to the world, characters, and tone of the game and dive into the first couple of missions.
Music for this episode: Werq by Kevin MacLeod
Dandara by Long Hat Studios is a, frankly, unremarkable game in every dimension except for one. We discuss why this game is worth talking about about playing because of this ONE unique, mind-bending mechanic. Listen, learn, and play!
Don't miss our streams every week!
Music for this episode: Werq by Kevin MacLeod
Games aren't constrained just to the digital world. Come explore some of our favorite board games as we expound on the varied genres, types, sizes, and difficulties that exist in the world of board games! We have loved playing board games for years and years, and there is so much to talk about. Come listen and maybe, just maybe, discover your NEW favorite board game!
Don't miss our streams every week!
Music for this episode: Werq by Kevin MacLeod
Part 4 and the FINALE of our Jak and Daxter deep-dive! (NOTE: Due to having moved and figuring out the new environment, the sound quality is somewhat less than general. Please bear with us as we work out the kinks!) We discuss the final hub area as well as the final levels and final boss of the game, and take an overall retrospective look at the quality of Jak 1 as a whole. Listen and join in on the discussion!
Join our streams of Jak II every Friday!
Join in on the discussion and reflect with us! Send your thoughts to: [email protected]
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Music for this episode: Werq by Kevin MacLeod
Part 3 of our Jak and Daxter: TPL deep-dive! What makes Rock village different from the first hub area, and what stands out as the best and worst parts of each of the three main levels you can access here? Westin and Jordan discuss each of these topics and relive some of their favorite (and least favorite) memories of playing through these levels recently and over ten years ago.
Join our streams of Jak II every Friday!
Join in on the discussion and reflect with us! Send your thoughts to: [email protected]
Follow us on social media!
Support us for the price of a cup of coffee:
We continue our deep-dive dissection of Jak and Daxter the Precursor Legacy! In this episode, we dissect the power cells and overall design of each level in the first main hub of the game. What were its successes and failures, and how could the game have been improved in these early levels? Come join in the discussion as we continue our look at this great early PS2 game!
Watch us stream Jak 2 and many other games on Twitch!
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Reflect with us and send your thoughts to: [email protected]
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The first game of the Jak and Daxter franchise kicked off a generation with its release, and began a franchise beloved by many. What made these game so great? What did they do well, and what improvements could be made upon them? Join us in the first part of our deep dive into one of our favorite games, and stick around as we analyze each of the other games in the future!
Reflect with us and send your thoughts to: [email protected]
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What do the Witcher, Skyrim, and the Legend of Zelda have in common? They all fall under the umbrella of this increasingly popular and influential genre of games. Jordan and Westin dive deep into what defines A-RPGs as a genre and why they've become so prolific in recent years. How is an A-RPG different from an RPG, and what makes them so fun? All of these and more in this episode of Reflections on Gaming!
Hyper Light Drifter is a game that, while imperfect, leans into its aesthetic with great success. We discuss what makes an aesthetic good and what differentiates it from graphics, music, or any other single aspect of a game's design today on Reflections on Gaming!
Check out Hyper Light Drifter here: https://store.steampowered.com/app/257850/Hyper_Light_Drifter/
Reflect with us and send your thoughts to: [email protected]
What distinguishes a rogueLIKE from a rogueLITE, and why does it matter? What are the defining characteristics of roguelites, and what makes them a blast to play? We look not only at the history and current state of roguelites, but also some of the more unorthodox examples of roguelites as we discuss how the genre is changing and evolving. You won't want to miss this discussion about one of the most popular genres in gaming on today's episode of Reflections on Gaming!
Reflect with us and send your thoughts to: [email protected]
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