Relative and Absolute Mappings for Rotating Remote 3D Objects on Multi-Touch Tabletops
This paper explores techniques to manipulate remote 3D objects on direct-touch tabletops using absolute and relative mapping modes. A user study was conducted to compare absolute and relative mappings in support of a rotation task.
Relative and Absolute Mappings for Rotating Remote 3D Objects on Multi-Touch Tabletops
This paper explores techniques to manipulate remote 3D objects on direct-touch tabletops using absolute and relative mapping modes. A user study was conducted to compare absolute and relative mappings in support of a rotation task.