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In Season 4, Episode 11, we chat with Lukas Rauscher of Crime Runners, Austria. His game, Going Underground, has consistently placed high on the Terpeca list since it first premiered, and has garnered rave reviews for its sense of adventure and adaptive difficulty that creates a fulfilling experience for both new players and experienced enthusiasts.
Lukas is an unapologetically passionate escape room enthusiast and advocate. He freely admits to having little to no moderation when it comes to creating his games because he constantly wants to outdo himself. He is also very candid when it comes to struggles with the business.
Lukas was a delight to chat with. His passion for the industry is infectious, and I really appreciated how frank he was about his personal confidence struggles. I loved hearing about his approach to designing escape rooms and how they manage adaptive difficulty. This conversation feels like the kind you have over a beer after a satisfying day of amazing escape rooms.
Show Notes
Thank you to our sponsors:
Buzzshot - ‘Customer Satisfaction Software’ for your escape room business. Streamline your marketing and grow your escape room business with pre- and post-game features including robust waiver management, branded team photos, and integrated review management. Use code REPOD2022 in the dropdown list when booking a demo for 20% off your first three months.
Our escape room and immersive gaming convention, will be an incredible event for creators and consumers of the games we love. We hope to see you in Boston. Learn More about RECON.
Hosted by David Spira & Peih-Gee Law
Produced by Lisa Spira
Edited by Steve Ewing of Stand Inside Media
Music by Ryan Elder
Logo by Janine Pracht
5
109109 ratings
In Season 4, Episode 11, we chat with Lukas Rauscher of Crime Runners, Austria. His game, Going Underground, has consistently placed high on the Terpeca list since it first premiered, and has garnered rave reviews for its sense of adventure and adaptive difficulty that creates a fulfilling experience for both new players and experienced enthusiasts.
Lukas is an unapologetically passionate escape room enthusiast and advocate. He freely admits to having little to no moderation when it comes to creating his games because he constantly wants to outdo himself. He is also very candid when it comes to struggles with the business.
Lukas was a delight to chat with. His passion for the industry is infectious, and I really appreciated how frank he was about his personal confidence struggles. I loved hearing about his approach to designing escape rooms and how they manage adaptive difficulty. This conversation feels like the kind you have over a beer after a satisfying day of amazing escape rooms.
Show Notes
Thank you to our sponsors:
Buzzshot - ‘Customer Satisfaction Software’ for your escape room business. Streamline your marketing and grow your escape room business with pre- and post-game features including robust waiver management, branded team photos, and integrated review management. Use code REPOD2022 in the dropdown list when booking a demo for 20% off your first three months.
Our escape room and immersive gaming convention, will be an incredible event for creators and consumers of the games we love. We hope to see you in Boston. Learn More about RECON.
Hosted by David Spira & Peih-Gee Law
Produced by Lisa Spira
Edited by Steve Ewing of Stand Inside Media
Music by Ryan Elder
Logo by Janine Pracht
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