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This week on Critical Arcade, Dave and Nick steel their nerves and step into the slow-burning dread of Resident Evil Requiem, a haunting new entry in Capcom’s iconic survival horror series. Set in a world rotting from the inside out, Requiem trades bombastic action for suffocating atmosphere, forcing the duo to creep through crumbling environments where every shadow feels suspicious and every sound could mean death.
As they piece together the aftermath of horrific experiments and long-buried secrets, Dave and Nick must carefully manage limited resources, solve unsettling puzzles, and survive encounters with nightmarish new creatures that seem designed purely to induce panic. Familiar Resident Evil tension is dialed up to uncomfortable levels, with narrow corridors, unreliable lighting, and enemies that refuse to stay down.
Will Dave spend the entire episode insisting he’s “totally fine” while his health bar flashes red? How many healing items will Nick waste out of pure fear? And at what point do they both realise that checking every door might be a terrible idea? One thing’s certain: in Resident Evil Requiem, survival isn’t just about skill—it’s about keeping your sanity intact long enough to reach the next save room.
Hosted on Acast. See acast.com/privacy for more information.
By Nick HendrixThis week on Critical Arcade, Dave and Nick steel their nerves and step into the slow-burning dread of Resident Evil Requiem, a haunting new entry in Capcom’s iconic survival horror series. Set in a world rotting from the inside out, Requiem trades bombastic action for suffocating atmosphere, forcing the duo to creep through crumbling environments where every shadow feels suspicious and every sound could mean death.
As they piece together the aftermath of horrific experiments and long-buried secrets, Dave and Nick must carefully manage limited resources, solve unsettling puzzles, and survive encounters with nightmarish new creatures that seem designed purely to induce panic. Familiar Resident Evil tension is dialed up to uncomfortable levels, with narrow corridors, unreliable lighting, and enemies that refuse to stay down.
Will Dave spend the entire episode insisting he’s “totally fine” while his health bar flashes red? How many healing items will Nick waste out of pure fear? And at what point do they both realise that checking every door might be a terrible idea? One thing’s certain: in Resident Evil Requiem, survival isn’t just about skill—it’s about keeping your sanity intact long enough to reach the next save room.
Hosted on Acast. See acast.com/privacy for more information.